diff options
| author | hrydgard <hrydgard@gmail.com> | 2009-06-28 11:47:39 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2009-06-28 11:47:39 +0000 |
| commit | 7c92dada85f70a11db784bf4b7491f963d740b0b (patch) | |
| tree | 8f05d30757f0df21548b893e1f69cfa4af0ce92d /Source/Core/DebuggerWX/Src/BreakpointWindow.cpp | |
| parent | f49e479d09949dd230a1b719a82b2234a9fcfccd (diff) | |
added an AX disasm with (few) comments. Moved some code around to prepare to share some breakpoint code between the ppc and dsp
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3566 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/BreakpointWindow.cpp')
| -rw-r--r-- | Source/Core/DebuggerWX/Src/BreakpointWindow.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp index 4277f6d341..6f46a5745c 100644 --- a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp +++ b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp @@ -23,7 +23,7 @@ #include "BreakPointDlg.h" #include "MemoryCheckDlg.h" #include "Host.h" -#include "Debugger/Debugger_BreakPoints.h" // for TMemCheck +#include "PowerPC/PowerPC.h" #include <wx/mstream.h> @@ -205,7 +205,7 @@ CBreakPointWindow::OnDelete(wxCommandEvent& event) void CBreakPointWindow::OnClear(wxCommandEvent& event) { - g_breakpoints.Clear(); + PowerPC::breakpoints.Clear(); } // ============ @@ -244,7 +244,7 @@ CBreakPointWindow::OnAddBreakPointMany(wxCommandEvent& event) u32 Address = 0; if (AsciiToHex(line.c_str(), Address)) { - g_breakpoints.Add(Address); + PowerPC::breakpoints.Add(Address); } } // only update after we are done with the loop @@ -346,7 +346,7 @@ CBreakPointWindow::OnAddMemoryCheckMany(wxCommandEvent& event) MemCheck.Log = true; //MemCheck.Break = false; // this is also what sets Active "on" in the breakpoint window // so don't think it's off because we are only writing this to the log - g_memchecks.Add(MemCheck); + PowerPC::memchecks.Add(MemCheck); } } // update after we are done with the loop |
