diff options
| author | sl1nk3.s <sl1nk3.s@gmail.com> | 2009-10-20 23:09:44 +0000 |
|---|---|---|
| committer | sl1nk3.s <sl1nk3.s@gmail.com> | 2009-10-20 23:09:44 +0000 |
| commit | c60092671085154d020e053599208f25325e75d6 (patch) | |
| tree | 7a82e86941ca457052d2ccde6de56b02a3c523c8 /Source/Core/DebuggerWX/Src/BreakpointWindow.cpp | |
| parent | d40ce3f1e5e09e7ca94b32a16962a88a96c24576 (diff) | |
Trying a fix to floating point single (issue 1556), Sonic Unleashed now have correct projections, also re-enabled color buffer clear on OpenGL plugin (was causing flickering in fullscreen and garbage on sides...)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4441 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/BreakpointWindow.cpp')
| -rw-r--r-- | Source/Core/DebuggerWX/Src/BreakpointWindow.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp index b6db6c54bd..f06ddfcde3 100644 --- a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp +++ b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp @@ -163,7 +163,7 @@ void CBreakPointWindow::OnAddBreakPointMany() } else { - wxMessageBox(_T("You have no GameIni/BreakPoints.ini file")); + wxMessageBox(_T("Couldn't find User/GameConfig/BreakPoints.ini file")); } } |
