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authorsl1nk3.s <sl1nk3.s@gmail.com>2009-10-20 23:09:44 +0000
committersl1nk3.s <sl1nk3.s@gmail.com>2009-10-20 23:09:44 +0000
commitc60092671085154d020e053599208f25325e75d6 (patch)
tree7a82e86941ca457052d2ccde6de56b02a3c523c8 /Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
parentd40ce3f1e5e09e7ca94b32a16962a88a96c24576 (diff)
Trying a fix to floating point single (issue 1556), Sonic Unleashed now have correct projections, also re-enabled color buffer clear on OpenGL plugin (was causing flickering in fullscreen and garbage on sides...)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4441 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/BreakpointWindow.cpp')
-rw-r--r--Source/Core/DebuggerWX/Src/BreakpointWindow.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
index b6db6c54bd..f06ddfcde3 100644
--- a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
+++ b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
@@ -163,7 +163,7 @@ void CBreakPointWindow::OnAddBreakPointMany()
}
else
{
- wxMessageBox(_T("You have no GameIni/BreakPoints.ini file"));
+ wxMessageBox(_T("Couldn't find User/GameConfig/BreakPoints.ini file"));
}
}