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authorShawn Hoffman <godisgovernment@gmail.com>2008-11-12 04:54:17 +0000
committerShawn Hoffman <godisgovernment@gmail.com>2008-11-12 04:54:17 +0000
commitf7cb34f1e05fb9cca7ed84ead30f823613670598 (patch)
treefd142a566d7d45f9164f1d72c9281b6b2ec382b8 /Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
parent8c7d7a6c3657f57c2468e0b49e5696fa7d0c9b90 (diff)
Migration to the new dir struct (in code only!, no deletion of old dirs...yet). VS projects copy Data/* to Binary/<arch>. Added SConscript to some projects where it was missing. This is the time to move over all your files!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1140 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/BreakpointWindow.cpp')
-rw-r--r--Source/Core/DebuggerWX/Src/BreakpointWindow.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
index 7b9271ebef..8dc6913513 100644
--- a/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
+++ b/Source/Core/DebuggerWX/Src/BreakpointWindow.cpp
@@ -226,7 +226,7 @@ CBreakPointWindow::OnAddBreakPointMany(wxCommandEvent& event)
{
// load ini
IniFile ini;
- std::string filename = std::string("GameIni/BreakPoints.ini");
+ std::string filename = std::string(FULL_GAMECONFIG_DIR "BreakPoints.ini");
if (ini.Load(filename.c_str())) // check if there is any file there
{
@@ -275,7 +275,7 @@ CBreakPointWindow::OnAddMemoryCheckMany(wxCommandEvent& event)
{
// load ini
IniFile ini;
- std::string filename = std::string("GameIni/MemoryChecks.ini");
+ std::string filename = std::string(FULL_GAMECONFIG_DIR "MemoryChecks.ini");
if (ini.Load(filename.c_str()))
{
@@ -354,7 +354,7 @@ CBreakPointWindow::OnAddMemoryCheckMany(wxCommandEvent& event)
}
else
{
- wxMessageBox(_T("You have no GameIni/MemoryChecks.ini file"));
+ wxMessageBox(_T("You have no " FULL_GAMECONFIG_DIR "MemoryChecks.ini file"));
}
}
// =================