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authorJohn Peterson <jpeterson57@gmail.com>2009-02-03 07:43:52 +0000
committerJohn Peterson <jpeterson57@gmail.com>2009-02-03 07:43:52 +0000
commit5972f886ab622e4cb8acb1d71f1be06882ab923d (patch)
tree87639478a458da3f7a459203b677fba7e5cc40b9 /Source/Core/DebuggerWX/Src/CodeView.cpp
parentf999ae94df58ce7403990b673bb1d7b4cd23bc33 (diff)
Wiimote: Fixed the hanging for real. Any call to a function in the wxDialog frame class while the main thread is in a WaitForSingleObject() loop or any other loop will hang the g_pReadThread execution until sometime after that loop has ended. So we must wait for pReadThread to stop from the wxDialog with a timer, we can not use any loop in the main thread to wait for it to stop.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2083 8ced0084-cf51-0410-be5f-012b33b47a6e
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