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authorXTra.KrazzY <XTra.KrazzY@gmail.com>2009-08-21 19:55:03 +0000
committerXTra.KrazzY <XTra.KrazzY@gmail.com>2009-08-21 19:55:03 +0000
commit1612c6a2b8386f874af320620213aae501c6521c (patch)
tree423697ee1893ff51945f32ab68ab649cf8414fb4 /Source/Core/DebuggerWX/Src/CodeWindow.cpp
parentfb507ce6761e1c0b95d3423b75e53682fca96287 (diff)
TAS GC Recording/Playing with GUI! Yay! (Bonus: Lag Counter)
Works with frameskipping/throttling and so forth. Only one bug: Every subsequent play plays the same, regardless of framerate, frameskipping and throttling. The only problem is that the recording and the plays act differently, with analog sticks ONLY. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4028 8ced0084-cf51-0410-be5f-012b33b47a6e
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