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| author | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-08-21 19:55:03 +0000 |
|---|---|---|
| committer | XTra.KrazzY <XTra.KrazzY@gmail.com> | 2009-08-21 19:55:03 +0000 |
| commit | 1612c6a2b8386f874af320620213aae501c6521c (patch) | |
| tree | 423697ee1893ff51945f32ab68ab649cf8414fb4 /Source/Core/DebuggerWX/Src/CodeWindow.cpp | |
| parent | fb507ce6761e1c0b95d3423b75e53682fca96287 (diff) | |
TAS GC Recording/Playing with GUI! Yay! (Bonus: Lag Counter)
Works with frameskipping/throttling and so forth.
Only one bug: Every subsequent play plays the same, regardless of framerate, frameskipping and throttling. The only problem is that the recording and the plays act differently, with analog sticks ONLY.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4028 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/CodeWindow.cpp')
0 files changed, 0 insertions, 0 deletions
