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authorsl1nk3.s <sl1nk3.s@gmail.com>2011-01-31 02:38:36 +0000
committersl1nk3.s <sl1nk3.s@gmail.com>2011-01-31 02:38:36 +0000
commit1ee18ff146a889aea899434e68793b54d5572a68 (patch)
tree3bc9a0e55c78d53e4d7fc827b99c15995bef4052 /Source/Core/DebuggerWX/Src/CodeWindow.cpp
parentf1e8da63ec8b5e0725b79ad63b635b2328a4e615 (diff)
Added support for JIT multithreaded compilation in both CPU and DSP cores this gives up to 78% speedup in some scenarios such as when looking at a corner in Zelda or the menus in Super Puzzle Bobble.
Added SSE optimizations to JIT LLE, up to 136% speedup observed in Resident Evil games. Rewrote the GUI to make it more user friendly, added a User friendly Setup. Also Billiard please: learn to merge. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7000 8ced0084-cf51-0410-be5f-012b33b47a6e
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