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authorRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2010-05-19 03:15:36 +0000
committerRodolfo Osvaldo Bogado <rodolfoosvaldobogado@gmail.com>2010-05-19 03:15:36 +0000
commit2c7a08fc6198a2b44c78a0fca9903946da501a80 (patch)
tree5e071879a036839a2aed9d1e59491923f9e6344a /Source/Core/DebuggerWX/Src/CodeWindow.cpp
parent7947543d98327a082d6f7006339b265882c40801 (diff)
after a good commit lets make some experiments:
implemented fixed efb scale to improve alignment and discard some error caused by incorrect scale. make both plugins work similar. this must improve opengl image quality a lot. also implemented dynamic resizing in opengl, this way the resolution math the windows resolution on resize. this is highly experimental so please test a lot. implemented shader dumping on error thinking in future experiments with shaders. enjoy :) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5458 8ced0084-cf51-0410-be5f-012b33b47a6e
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