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authorhrydgard <hrydgard@gmail.com>2009-09-12 15:00:08 +0000
committerhrydgard <hrydgard@gmail.com>2009-09-12 15:00:08 +0000
commit52ea8a0fd10f6f4103befb091c1fdc20c2caf8f7 (patch)
treec1e6dd010b302b76ef4aeab7089a3a9453135692 /Source/Core/DebuggerWX/Src/CodeWindow.cpp
parente31cc7d1fe634f5c6d1c8e857d2d9f071a332c77 (diff)
D3D supports setting multiple shader constants at once, so let's add support for that. Very tiny speedup. Also remove the annoying black window in the background when configuring D3D before starting a game. Also make sure to write all values when converting normals - might help the cpu's write gather cache.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4255 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/CodeWindow.cpp')
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