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| author | Nolan Check <Nolan.Check@gmail.com> | 2009-06-26 08:57:53 +0000 |
|---|---|---|
| committer | Nolan Check <Nolan.Check@gmail.com> | 2009-06-26 08:57:53 +0000 |
| commit | ade947900526081ac1894b9ca2bf1b3ad3cd0a85 (patch) | |
| tree | 144525669cd5e6094c18f9a53d17545992a08539 /Source/Core/DebuggerWX/Src/CodeWindow.cpp | |
| parent | a7eb7bbf00fe0854f0b1557c72b3ba5a3f942892 (diff) | |
Display buffer flips are now triggered by the CPU thread through the Video_UpdateXFB function. This is a fairly significant change of behavior, but it improves performance.
Also, render target code is cleaned up. Post-processing shaders now work with multisampling and Real-XFB mode.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3545 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/CodeWindow.cpp')
0 files changed, 0 insertions, 0 deletions
