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| author | skidau <skidau@gmail.com> | 2011-02-10 12:56:21 +0000 |
|---|---|---|
| committer | skidau <skidau@gmail.com> | 2011-02-10 12:56:21 +0000 |
| commit | af139f4661185ceb6d2c016e2ba3cdd1034a5aa7 (patch) | |
| tree | 5d93101e2b59b14aabe6572ab1e74080f219b1cd /Source/Core/DebuggerWX/Src/CodeWindow.cpp | |
| parent | daf023f4a0e345efcd3d8fbb658f2ac9784475f7 (diff) | |
Used usleep(1) instead of _mm_pause on Linux and Mac OSX. This reduces the CPU usage in the video thread's idle loop. Added YieldCPU to the DSP LLE loop.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7125 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/CodeWindow.cpp')
0 files changed, 0 insertions, 0 deletions
