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| author | fgfemperor <fgfemperor@gmail.com> | 2010-01-16 13:07:03 +0000 |
|---|---|---|
| committer | fgfemperor <fgfemperor@gmail.com> | 2010-01-16 13:07:03 +0000 |
| commit | e203c80c5de431b676d21f07c178a1191e57f45a (patch) | |
| tree | 993dbc36a31f5310cc674ab42ebe4929867faad1 /Source/Core/DebuggerWX/Src/CodeWindow.cpp | |
| parent | 93bb45aaf2a5409edaa84228cbb8cc1d16ff44b3 (diff) | |
Fix an Issue that made the IR Pointer values sometimes not to be loaded from the config.
More precisely, if you booted a game before opening the config panel, they'd all go to the default values...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4852 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/CodeWindow.cpp')
0 files changed, 0 insertions, 0 deletions
