diff options
| author | pierre <pierre@pirsoft.de> | 2010-08-04 21:02:32 +0000 |
|---|---|---|
| committer | pierre <pierre@pirsoft.de> | 2010-08-04 21:02:32 +0000 |
| commit | e5f629da3769caf71011312e7be95c640d2073c1 (patch) | |
| tree | 7688269469297d7c1f77e809cfb8d6f4a193a282 /Source/Core/DebuggerWX/Src/CodeWindow.cpp | |
| parent | 9b6180ab277fffb9428b85b9c445230e21029b46 (diff) | |
Fix saving states on mesa3d and clean up the handling of asynchronous requests
(those originating from a thread other than the gpu thread)
glxMakeCurrent is supposed to error out when the context is
still current in another thread. NVIDIA handles that, but mesa3d errors.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6054 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/CodeWindow.cpp')
0 files changed, 0 insertions, 0 deletions
