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| author | hrydgard <hrydgard@gmail.com> | 2009-09-15 20:18:25 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2009-09-15 20:18:25 +0000 |
| commit | e0baa817e4bbae073006c3bfc33e424793426101 (patch) | |
| tree | fa6c2b8f74a9bb56412e91391607c4ad1cd7db7e /Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp | |
| parent | dc4f712f74f853e4f3a66f711b8b5d3f4265d9bb (diff) | |
D3D: Switch color render target to a texture. Should not have any visible effects - if this causes slowdown compared to the previous revision right before this one, let me know in the comments. This is a prerequisite to do postprocessing, and also things like copy-efb-to-ram.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4278 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/CodeWindowFunctions.cpp')
0 files changed, 0 insertions, 0 deletions
