diff options
| author | hrydgard <hrydgard@gmail.com> | 2009-06-21 08:39:21 +0000 |
|---|---|---|
| committer | hrydgard <hrydgard@gmail.com> | 2009-06-21 08:39:21 +0000 |
| commit | aecaf271f1fe98cba1ebc8228ff9eff3e39e72c5 (patch) | |
| tree | 4c82001793b35149ae81fcb483f13b22d3b6fa11 /Source/Core/DebuggerWX/Src/CodeWindowSJP.cpp | |
| parent | 80217a6ed718d15c75784090340cd3ddd9432f96 (diff) | |
New DSP debugger: step one. (not ready yet, but try loading zelda WW and look at the dsp debugger..).
Had to shuffle around quite a lot of code to be able to extract the CodeView into a library nicely so it can be used from both the main dolphin and the LLE plugin... also extracted the symboldb code.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3517 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/CodeWindowSJP.cpp')
| -rw-r--r-- | Source/Core/DebuggerWX/Src/CodeWindowSJP.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Core/DebuggerWX/Src/CodeWindowSJP.cpp b/Source/Core/DebuggerWX/Src/CodeWindowSJP.cpp index f8bd2274a1..8eb31000be 100644 --- a/Source/Core/DebuggerWX/Src/CodeWindowSJP.cpp +++ b/Source/Core/DebuggerWX/Src/CodeWindowSJP.cpp @@ -39,6 +39,7 @@ #include "Host.h" #include "Debugger.h" +#include "DebuggerUIUtil.h" #include "RegisterWindow.h" #include "BreakpointWindow.h" @@ -59,7 +60,7 @@ #include "Debugger/Debugger_SymbolMap.h" #include "PowerPC/PPCAnalyst.h" #include "PowerPC/Profiler.h" -#include "PowerPC/SymbolDB.h" +#include "PowerPC/PPCSymbolDB.h" #include "PowerPC/SignatureDB.h" #include "PowerPC/PPCTables.h" #include "PowerPC/Jit64/Jit.h" @@ -273,7 +274,7 @@ void CCodeWindow::NotifyMapLoaded() //symbols->Show(false); // hide it for faster filling symbols->Freeze(); // HyperIris: wx style fast filling symbols->Clear(); - for (SymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); iter++) + for (PPCSymbolDB::XFuncMap::iterator iter = g_symbolDB.GetIterator(); iter != g_symbolDB.End(); iter++) { int idx = symbols->Append(wxString::FromAscii(iter->second.name.c_str())); symbols->SetClientData(idx, (void*)&iter->second); |
