diff options
| author | Glenn Rice <glennricster@gmail.com> | 2010-07-22 02:05:28 +0000 |
|---|---|---|
| committer | Glenn Rice <glennricster@gmail.com> | 2010-07-22 02:05:28 +0000 |
| commit | 3859a7dce2d2ed688a3c00b91422d49f1e3427d9 (patch) | |
| tree | 4f3bacff35dd1465bb9bc955ab85e8590c32a0e3 /Source/Core/DebuggerWX/Src/MemoryWindow.cpp | |
| parent | fb36de2338e83b1bcff9137609014dceca8e8f30 (diff) | |
Lots more work on making the frame aui stuff functional.
Also added a DSPCORE_STOP state. The DSP-LLE debugger window segmentation faults if it is openned when a game is not running.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5931 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/Src/MemoryWindow.cpp')
| -rw-r--r-- | Source/Core/DebuggerWX/Src/MemoryWindow.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/DebuggerWX/Src/MemoryWindow.cpp b/Source/Core/DebuggerWX/Src/MemoryWindow.cpp index 61e0468fe0..c6375ade4e 100644 --- a/Source/Core/DebuggerWX/Src/MemoryWindow.cpp +++ b/Source/Core/DebuggerWX/Src/MemoryWindow.cpp @@ -71,8 +71,8 @@ EVT_CHECKBOX(IDM_HEX , CMemoryWindow::onHex) END_EVENT_TABLE() CMemoryWindow::CMemoryWindow(wxWindow* parent, wxWindowID id, - const wxString& title, const wxPoint& pos, const wxSize& size, long style) - : wxPanel(parent, id, pos, size, style) + const wxPoint& pos, const wxSize& size, long style, const wxString& name) + : wxPanel(parent, id, pos, size, style, name) { wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer* sizerRight = new wxBoxSizer(wxVERTICAL); |
