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authorhrydgard <hrydgard@gmail.com>2008-08-20 23:25:48 +0000
committerhrydgard <hrydgard@gmail.com>2008-08-20 23:25:48 +0000
commit77cec36ad4ff3f94f966b4731092d6e9f832e713 (patch)
tree531ea1e9b5d6dbc5eb3c679ef08a2435aeb4f434 /Source/Core/DebuggerWX/src/CodeView.cpp
parentadafeaa8b4a07f53165a8acae05fe9081d3820b6 (diff)
Force the result of single precision arithmetic to have single precision only, also in jit. That is, another attempt at fixing the FPU bug in Zelda.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@251 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DebuggerWX/src/CodeView.cpp')
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