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authorAdmiral H. Curtiss <pikachu025@gmail.com>2021-09-22 04:18:05 +0200
committerAdmiral H. Curtiss <pikachu025@gmail.com>2021-10-24 00:09:00 +0200
commit3a72a39efd0721789e09e25dc6c9f06c9515fbce (patch)
treec8360f86e89043b618e2f62691ed45e49cd34968 /Source/Core/DiscIO/DirectoryBlob.cpp
parentb1802f6daa65e8617b26c4b47d94813242fb7945 (diff)
DiscIO/DirectoryBlob: Allow constructing a DirectoryBlobPartition from a VolumeDisc.
Diffstat (limited to 'Source/Core/DiscIO/DirectoryBlob.cpp')
-rw-r--r--Source/Core/DiscIO/DirectoryBlob.cpp296
1 files changed, 231 insertions, 65 deletions
diff --git a/Source/Core/DiscIO/DirectoryBlob.cpp b/Source/Core/DiscIO/DirectoryBlob.cpp
index 356416b076..06a6bf1b8c 100644
--- a/Source/Core/DiscIO/DirectoryBlob.cpp
+++ b/Source/Core/DiscIO/DirectoryBlob.cpp
@@ -28,6 +28,7 @@
#include "Core/IOS/ES/Formats.h"
#include "DiscIO/Blob.h"
#include "DiscIO/DiscUtils.h"
+#include "DiscIO/VolumeDisc.h"
#include "DiscIO/VolumeWii.h"
#include "DiscIO/WiiEncryptionCache.h"
@@ -40,9 +41,7 @@ static size_t ReadFileToVector(const std::string& path, std::vector<u8>* vector)
static void PadToAddress(u64 start_address, u64* address, u64* length, u8** buffer);
static void Write32(u32 data, u32 offset, std::vector<u8>* buffer);
-static u32 ComputeNameSize(const File::FSTEntry& parent_entry);
static std::string ASCIIToUppercase(std::string str);
-static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry* parent_entry);
enum class PartitionType : u32
{
@@ -626,24 +625,112 @@ void DirectoryBlobReader::SetPartitionHeader(DirectoryBlobPartition* partition,
partition->SetKey(ticket.GetTitleKey());
}
+static void GenerateBuilderNodesFromFileSystem(const DiscIO::VolumeDisc& volume,
+ const DiscIO::Partition& partition,
+ std::vector<FSTBuilderNode>* nodes,
+ const FileInfo& parent_info)
+{
+ for (const FileInfo& file_info : parent_info)
+ {
+ if (file_info.IsDirectory())
+ {
+ std::vector<FSTBuilderNode> child_nodes;
+ GenerateBuilderNodesFromFileSystem(volume, partition, &child_nodes, file_info);
+ nodes->emplace_back(FSTBuilderNode{file_info.GetName(), file_info.GetTotalChildren(),
+ std::move(child_nodes)});
+ }
+ else
+ {
+ std::vector<BuilderContentSource> source;
+ source.emplace_back(BuilderContentSource{
+ 0, file_info.GetSize(), ContentVolume{file_info.GetOffset(), &volume, partition}});
+ nodes->emplace_back(
+ FSTBuilderNode{file_info.GetName(), file_info.GetSize(), std::move(source)});
+ }
+ }
+}
+
DirectoryBlobPartition::DirectoryBlobPartition(const std::string& root_directory,
std::optional<bool> is_wii)
: m_root_directory(root_directory)
{
- SetDiscHeaderAndDiscType(is_wii);
- SetBI2();
- BuildFST(SetDOL(SetApploader()));
+ SetDiscHeaderFromFile(m_root_directory + "sys/boot.bin");
+ SetDiscType(is_wii);
+ SetBI2FromFile(m_root_directory + "sys/bi2.bin");
+ const u64 dol_address = SetApploaderFromFile(m_root_directory + "sys/apploader.img");
+ const u64 fst_address = SetDOLFromFile(m_root_directory + "sys/main.dol", dol_address);
+ BuildFSTFromFolder(m_root_directory + "files/", fst_address);
}
-void DirectoryBlobPartition::SetDiscHeaderAndDiscType(std::optional<bool> is_wii)
+DirectoryBlobPartition::DirectoryBlobPartition(DiscIO::VolumeDisc* volume,
+ const DiscIO::Partition& partition,
+ std::optional<bool> is_wii)
+ : m_wrapped_partition(partition)
+{
+ std::vector<u8> disc_header(DISCHEADER_SIZE);
+ if (!volume->Read(DISCHEADER_ADDRESS, DISCHEADER_SIZE, disc_header.data(), partition))
+ disc_header.clear();
+ SetDiscHeader(std::move(disc_header));
+ SetDiscType(is_wii);
+
+ std::vector<u8> bi2(BI2_SIZE);
+ if (!volume->Read(BI2_ADDRESS, BI2_SIZE, bi2.data(), partition))
+ bi2.clear();
+ SetBI2(std::move(bi2));
+
+ std::vector<u8> apploader;
+ const auto apploader_size = GetApploaderSize(*volume, partition);
+ if (apploader_size)
+ {
+ apploader.resize(*apploader_size);
+ if (!volume->Read(APPLOADER_ADDRESS, *apploader_size, apploader.data(), partition))
+ apploader.clear();
+ }
+ const u64 new_dol_address = SetApploader(apploader, "apploader");
+
+ FSTBuilderNode dol_node{"main.dol", 0, {}};
+ const auto dol_offset = GetBootDOLOffset(*volume, partition);
+ if (dol_offset)
+ {
+ const auto dol_size = GetBootDOLSize(*volume, partition, *dol_offset);
+ if (dol_size)
+ {
+ std::vector<BuilderContentSource> dol_contents;
+ dol_contents.emplace_back(
+ BuilderContentSource{0, *dol_size, ContentVolume{*dol_offset, volume, partition}});
+ dol_node.m_size = *dol_size;
+ dol_node.m_content = std::move(dol_contents);
+ }
+ }
+ const u64 new_fst_address = SetDOL(std::move(dol_node), new_dol_address);
+
+ const FileSystem* fs = volume->GetFileSystem(partition);
+ if (!fs || !fs->IsValid())
+ return;
+
+ std::vector<FSTBuilderNode> nodes;
+ GenerateBuilderNodesFromFileSystem(*volume, partition, &nodes, fs->GetRoot());
+ BuildFST(std::move(nodes), new_fst_address);
+}
+
+void DirectoryBlobPartition::SetDiscHeaderFromFile(const std::string& boot_bin_path)
{
m_disc_header.resize(DISCHEADER_SIZE);
- const std::string boot_bin_path = m_root_directory + "sys/boot.bin";
if (ReadFileToVector(boot_bin_path, &m_disc_header) < 0x20)
ERROR_LOG_FMT(DISCIO, "{} doesn't exist or is too small", boot_bin_path);
m_contents.AddReference(DISCHEADER_ADDRESS, m_disc_header);
+}
+void DirectoryBlobPartition::SetDiscHeader(std::vector<u8> boot_bin)
+{
+ m_disc_header = std::move(boot_bin);
+ m_disc_header.resize(DISCHEADER_SIZE);
+ m_contents.AddReference(DISCHEADER_ADDRESS, m_disc_header);
+}
+
+void DirectoryBlobPartition::SetDiscType(std::optional<bool> is_wii)
+{
if (is_wii.has_value())
{
m_is_wii = *is_wii;
@@ -653,20 +740,22 @@ void DirectoryBlobPartition::SetDiscHeaderAndDiscType(std::optional<bool> is_wii
m_is_wii = Common::swap32(&m_disc_header[0x18]) == WII_DISC_MAGIC;
const bool is_gc = Common::swap32(&m_disc_header[0x1c]) == GAMECUBE_DISC_MAGIC;
if (m_is_wii == is_gc)
- ERROR_LOG_FMT(DISCIO, "Couldn't detect disc type based on {}", boot_bin_path);
+ {
+ ERROR_LOG_FMT(DISCIO, "Couldn't detect disc type based on disc header; assuming {}",
+ m_is_wii ? "Wii" : "GameCube");
+ }
}
m_address_shift = m_is_wii ? 2 : 0;
}
-void DirectoryBlobPartition::SetBI2()
+void DirectoryBlobPartition::SetBI2FromFile(const std::string& bi2_path)
{
m_bi2.resize(BI2_SIZE);
if (!m_is_wii)
Write32(INVALID_REGION, 0x18, &m_bi2);
- const std::string bi2_path = m_root_directory + "sys/bi2.bin";
const size_t bytes_read = ReadFileToVector(bi2_path, &m_bi2);
if (!m_is_wii && bytes_read < 0x1C)
ERROR_LOG_FMT(DISCIO, "Couldn't read region from {}", bi2_path);
@@ -674,23 +763,41 @@ void DirectoryBlobPartition::SetBI2()
m_contents.AddReference(BI2_ADDRESS, m_bi2);
}
-u64 DirectoryBlobPartition::SetApploader()
+void DirectoryBlobPartition::SetBI2(std::vector<u8> bi2)
{
- bool success = false;
+ const size_t bi2_size = bi2.size();
+ m_bi2 = std::move(bi2);
+ m_bi2.resize(BI2_SIZE);
- const std::string path = m_root_directory + "sys/apploader.img";
+ if (!m_is_wii && bi2_size < 0x1C)
+ Write32(INVALID_REGION, 0x18, &m_bi2);
+
+ m_contents.AddReference(BI2_ADDRESS, m_bi2);
+}
+
+u64 DirectoryBlobPartition::SetApploaderFromFile(const std::string& path)
+{
File::IOFile file(path, "rb");
- m_apploader.resize(file.GetSize());
- if (m_apploader.size() < 0x20 || !file.ReadBytes(m_apploader.data(), m_apploader.size()))
+ std::vector<u8> apploader(file.GetSize());
+ file.ReadBytes(apploader.data(), apploader.size());
+ return SetApploader(std::move(apploader), path);
+}
+
+u64 DirectoryBlobPartition::SetApploader(std::vector<u8> apploader, const std::string& log_path)
+{
+ bool success = false;
+
+ m_apploader = std::move(apploader);
+ if (m_apploader.size() < 0x20)
{
- ERROR_LOG_FMT(DISCIO, "{} couldn't be accessed or is too small", path);
+ ERROR_LOG_FMT(DISCIO, "{} couldn't be accessed or is too small", log_path);
}
else
{
const size_t apploader_size = 0x20 + Common::swap32(*(u32*)&m_apploader[0x14]) +
Common::swap32(*(u32*)&m_apploader[0x18]);
if (apploader_size != m_apploader.size())
- ERROR_LOG_FMT(DISCIO, "{} is the wrong size... Is it really an apploader?", path);
+ ERROR_LOG_FMT(DISCIO, "{} is the wrong size... Is it really an apploader?", log_path);
else
success = true;
}
@@ -708,9 +815,9 @@ u64 DirectoryBlobPartition::SetApploader()
return Common::AlignUp(APPLOADER_ADDRESS + m_apploader.size() + 0x20, 0x20ull);
}
-u64 DirectoryBlobPartition::SetDOL(u64 dol_address)
+u64 DirectoryBlobPartition::SetDOLFromFile(const std::string& path, u64 dol_address)
{
- const u64 dol_size = m_contents.CheckSizeAndAdd(dol_address, m_root_directory + "sys/main.dol");
+ const u64 dol_size = m_contents.CheckSizeAndAdd(dol_address, path);
Write32(static_cast<u32>(dol_address >> m_address_shift), 0x0420, &m_disc_header);
@@ -718,16 +825,92 @@ u64 DirectoryBlobPartition::SetDOL(u64 dol_address)
return Common::AlignUp(dol_address + dol_size + 0x20, 0x20ull);
}
-void DirectoryBlobPartition::BuildFST(u64 fst_address)
+u64 DirectoryBlobPartition::SetDOL(FSTBuilderNode dol_node, u64 dol_address)
+{
+ for (auto& content : dol_node.GetFileContent())
+ m_contents.Add(dol_address + content.m_offset, content.m_size, std::move(content.m_source));
+
+ Write32(static_cast<u32>(dol_address >> m_address_shift), 0x0420, &m_disc_header);
+
+ // Return FST address, 32 byte aligned (plus 32 byte padding)
+ return Common::AlignUp(dol_address + dol_node.m_size + 0x20, 0x20ull);
+}
+
+static std::vector<FSTBuilderNode> ConvertFSTEntriesToBuilderNodes(const File::FSTEntry& parent)
+{
+ std::vector<FSTBuilderNode> nodes;
+ nodes.reserve(parent.children.size());
+ for (const File::FSTEntry& entry : parent.children)
+ {
+ std::variant<std::vector<BuilderContentSource>, std::vector<FSTBuilderNode>> content;
+ if (entry.isDirectory)
+ {
+ content = ConvertFSTEntriesToBuilderNodes(entry);
+ }
+ else
+ {
+ content =
+ std::vector<BuilderContentSource>{{0, entry.size, ContentFile{entry.physicalName, 0}}};
+ }
+
+ nodes.emplace_back(FSTBuilderNode{entry.virtualName, entry.size, std::move(content)});
+ }
+ return nodes;
+}
+
+void DirectoryBlobPartition::BuildFSTFromFolder(const std::string& fst_root_path, u64 fst_address)
+{
+ auto nodes = ConvertFSTEntriesToBuilderNodes(File::ScanDirectoryTree(fst_root_path, true));
+ BuildFST(std::move(nodes), fst_address);
+}
+
+static void ConvertUTF8NamesToSHIFTJIS(std::vector<FSTBuilderNode>* fst)
+{
+ for (FSTBuilderNode& entry : *fst)
+ {
+ if (entry.IsFolder())
+ ConvertUTF8NamesToSHIFTJIS(&entry.GetFolderContent());
+ entry.m_filename = UTF8ToSHIFTJIS(entry.m_filename);
+ }
+}
+
+static u32 ComputeNameSize(const std::vector<FSTBuilderNode>& files)
+{
+ u32 name_size = 0;
+ for (const FSTBuilderNode& entry : files)
+ {
+ if (entry.IsFolder())
+ name_size += ComputeNameSize(entry.GetFolderContent());
+ name_size += static_cast<u32>(entry.m_filename.length() + 1);
+ }
+ return name_size;
+}
+
+static size_t RecalculateFolderSizes(std::vector<FSTBuilderNode>* fst)
+{
+ size_t size = 0;
+ for (FSTBuilderNode& entry : *fst)
+ {
+ ++size;
+ if (entry.IsFile())
+ continue;
+
+ entry.m_size = RecalculateFolderSizes(&entry.GetFolderContent());
+ size += entry.m_size;
+ }
+ return size;
+}
+
+void DirectoryBlobPartition::BuildFST(std::vector<FSTBuilderNode> root_nodes, u64 fst_address)
{
m_fst_data.clear();
- File::FSTEntry rootEntry = File::ScanDirectoryTree(m_root_directory + "files/", true);
+ ConvertUTF8NamesToSHIFTJIS(&root_nodes);
- ConvertUTF8NamesToSHIFTJIS(&rootEntry);
+ u32 name_table_size = Common::AlignUp(ComputeNameSize(root_nodes), 1ull << m_address_shift);
- u32 name_table_size = Common::AlignUp(ComputeNameSize(rootEntry), 1ull << m_address_shift);
- u64 total_entries = rootEntry.size + 1; // The root entry itself isn't counted in rootEntry.size
+ // 1 extra for the root entry
+ u64 total_entries = RecalculateFolderSizes(&root_nodes) + 1;
const u64 name_table_offset = total_entries * ENTRY_SIZE;
m_fst_data.resize(name_table_offset + name_table_size);
@@ -742,7 +925,7 @@ void DirectoryBlobPartition::BuildFST(u64 fst_address)
// write root entry
WriteEntryData(&fst_offset, DIRECTORY_ENTRY, 0, 0, total_entries, m_address_shift);
- WriteDirectory(rootEntry, &fst_offset, &name_offset, &current_data_address, root_offset,
+ WriteDirectory(&root_nodes, &fst_offset, &name_offset, &current_data_address, root_offset,
name_table_offset);
// overflow check, compare the aligned name offset with the aligned name table size
@@ -782,44 +965,51 @@ void DirectoryBlobPartition::WriteEntryName(u32* name_offset, const std::string&
*name_offset += (u32)(name.length() + 1);
}
-void DirectoryBlobPartition::WriteDirectory(const File::FSTEntry& parent_entry, u32* fst_offset,
- u32* name_offset, u64* data_offset,
+void DirectoryBlobPartition::WriteDirectory(std::vector<FSTBuilderNode>* parent_entries,
+ u32* fst_offset, u32* name_offset, u64* data_offset,
u32 parent_entry_index, u64 name_table_offset)
{
- std::vector<File::FSTEntry> sorted_entries = parent_entry.children;
+ std::vector<FSTBuilderNode>& sorted_entries = *parent_entries;
// Sort for determinism
std::sort(sorted_entries.begin(), sorted_entries.end(),
- [](const File::FSTEntry& one, const File::FSTEntry& two) {
- const std::string one_upper = ASCIIToUppercase(one.virtualName);
- const std::string two_upper = ASCIIToUppercase(two.virtualName);
- return one_upper == two_upper ? one.virtualName < two.virtualName :
+ [](const FSTBuilderNode& one, const FSTBuilderNode& two) {
+ const std::string one_upper = ASCIIToUppercase(one.m_filename);
+ const std::string two_upper = ASCIIToUppercase(two.m_filename);
+ return one_upper == two_upper ? one.m_filename < two.m_filename :
one_upper < two_upper;
});
- for (const File::FSTEntry& entry : sorted_entries)
+ for (FSTBuilderNode& entry : sorted_entries)
{
- if (entry.isDirectory)
+ if (entry.IsFolder())
{
u32 entry_index = *fst_offset / ENTRY_SIZE;
WriteEntryData(fst_offset, DIRECTORY_ENTRY, *name_offset, parent_entry_index,
- entry_index + entry.size + 1, 0);
- WriteEntryName(name_offset, entry.virtualName, name_table_offset);
+ entry_index + entry.m_size + 1, 0);
+ WriteEntryName(name_offset, entry.m_filename, name_table_offset);
- WriteDirectory(entry, fst_offset, name_offset, data_offset, entry_index, name_table_offset);
+ auto& child_nodes = entry.GetFolderContent();
+ WriteDirectory(&child_nodes, fst_offset, name_offset, data_offset, entry_index,
+ name_table_offset);
}
else
{
// put entry in FST
- WriteEntryData(fst_offset, FILE_ENTRY, *name_offset, *data_offset, entry.size,
+ WriteEntryData(fst_offset, FILE_ENTRY, *name_offset, *data_offset, entry.m_size,
m_address_shift);
- WriteEntryName(name_offset, entry.virtualName, name_table_offset);
+ WriteEntryName(name_offset, entry.m_filename, name_table_offset);
// write entry to virtual disc
- m_contents.Add(*data_offset, entry.size, ContentFile{entry.physicalName, 0});
+ auto& contents = entry.GetFileContent();
+ for (BuilderContentSource& content : contents)
+ {
+ m_contents.Add(*data_offset + content.m_offset, content.m_size,
+ std::move(content.m_source));
+ }
// 32 KiB aligned - many games are fine with less alignment, but not all
- *data_offset = Common::AlignUp(*data_offset + entry.size, 0x8000ull);
+ *data_offset = Common::AlignUp(*data_offset + entry.m_size, 0x8000ull);
}
}
}
@@ -852,30 +1042,6 @@ static void Write32(u32 data, u32 offset, std::vector<u8>* buffer)
(*buffer)[offset] = data & 0xff;
}
-static u32 ComputeNameSize(const File::FSTEntry& parent_entry)
-{
- u32 name_size = 0;
- for (const File::FSTEntry& entry : parent_entry.children)
- {
- if (entry.isDirectory)
- name_size += ComputeNameSize(entry);
-
- name_size += (u32)entry.virtualName.length() + 1;
- }
- return name_size;
-}
-
-static void ConvertUTF8NamesToSHIFTJIS(File::FSTEntry* parent_entry)
-{
- for (File::FSTEntry& entry : parent_entry->children)
- {
- if (entry.isDirectory)
- ConvertUTF8NamesToSHIFTJIS(&entry);
-
- entry.virtualName = UTF8ToSHIFTJIS(entry.virtualName);
- }
-}
-
static std::string ASCIIToUppercase(std::string str)
{
std::transform(str.begin(), str.end(), str.begin(),