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| author | Markus Wick <degasus@users.noreply.github.com> | 2020-11-27 15:56:50 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-11-27 15:56:50 +0100 |
| commit | 26302c22579f00cc5e963aeebd9f95794817c18f (patch) | |
| tree | 4eaec09d7bee227b851fa30cb481e71c4d423989 /Source/Core/DiscIO/DiscExtractor.cpp | |
| parent | 9b03cdf93eec36ac10e95d1ff494ae41441e084e (diff) | |
| parent | bf0fe0281acae2d18683206965909cd679009033 (diff) | |
Merge pull request #9280 from blaahaj/OpenGL-ES-3.1-ARB_shader_storage_buffer_object
Fix bounding box incorrectly disabled on OpenGL ES 3.1, 3.2
Diffstat (limited to 'Source/Core/DiscIO/DiscExtractor.cpp')
0 files changed, 0 insertions, 0 deletions
