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authorLéo Lam <leo@leolam.fr>2021-03-16 11:03:36 +0100
committerGitHub <noreply@github.com>2021-03-16 11:03:36 +0100
commitc8d8f9ef8506e8ca30b134b307b77a95c7b91623 (patch)
treeea39d6f9c2bd07120d3edaf38d7b10a16b1264a8 /Source/Core/DiscIO/DiscUtils.cpp
parent3fcc018fa7173e80b52758ca81b5d00eef018ac6 (diff)
parente47c9764de5c2e8f273c9dcf52b3730914f05521 (diff)
Merge pull request #9577 from JosJuice/di-unknown-size-hack
DVDInterface: Make the WBFS/CISO hack only affect WBFS/CISO
Diffstat (limited to 'Source/Core/DiscIO/DiscUtils.cpp')
-rw-r--r--Source/Core/DiscIO/DiscUtils.cpp202
1 files changed, 202 insertions, 0 deletions
diff --git a/Source/Core/DiscIO/DiscUtils.cpp b/Source/Core/DiscIO/DiscUtils.cpp
new file mode 100644
index 0000000000..d0bcd66857
--- /dev/null
+++ b/Source/Core/DiscIO/DiscUtils.cpp
@@ -0,0 +1,202 @@
+// Copyright 2021 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include "DiscIO/DiscUtils.h"
+
+#include <algorithm>
+#include <locale>
+#include <optional>
+#include <string>
+#include <vector>
+
+#include <fmt/format.h>
+
+#include "Common/CommonTypes.h"
+#include "DiscIO/Filesystem.h"
+#include "DiscIO/Volume.h"
+
+namespace DiscIO
+{
+std::string NameForPartitionType(u32 partition_type, bool include_prefix)
+{
+ switch (partition_type)
+ {
+ case PARTITION_DATA:
+ return "DATA";
+ case PARTITION_UPDATE:
+ return "UPDATE";
+ case PARTITION_CHANNEL:
+ return "CHANNEL";
+ case PARTITION_INSTALL:
+ // wit doesn't recognize the name "INSTALL", so we can't use it when naming partition folders
+ if (!include_prefix)
+ return "INSTALL";
+ [[fallthrough]];
+ default:
+ const std::string type_as_game_id{static_cast<char>((partition_type >> 24) & 0xFF),
+ static_cast<char>((partition_type >> 16) & 0xFF),
+ static_cast<char>((partition_type >> 8) & 0xFF),
+ static_cast<char>(partition_type & 0xFF)};
+ if (std::all_of(type_as_game_id.cbegin(), type_as_game_id.cend(),
+ [](char c) { return std::isalnum(c, std::locale::classic()); }))
+ {
+ return include_prefix ? "P-" + type_as_game_id : type_as_game_id;
+ }
+
+ return fmt::format(include_prefix ? "P{}" : "{}", partition_type);
+ }
+}
+
+std::optional<u64> GetApploaderSize(const Volume& volume, const Partition& partition)
+{
+ constexpr u64 header_size = 0x20;
+ const std::optional<u32> apploader_size = volume.ReadSwapped<u32>(0x2440 + 0x14, partition);
+ const std::optional<u32> trailer_size = volume.ReadSwapped<u32>(0x2440 + 0x18, partition);
+ if (!apploader_size || !trailer_size)
+ return std::nullopt;
+
+ return header_size + *apploader_size + *trailer_size;
+}
+
+std::optional<u64> GetBootDOLOffset(const Volume& volume, const Partition& partition)
+{
+ const Platform volume_type = volume.GetVolumeType();
+ if (!IsDisc(volume_type))
+ return std::nullopt;
+
+ std::optional<u64> dol_offset = volume.ReadSwappedAndShifted(0x420, partition);
+
+ // Datel AR disc has 0x00000000 as the offset (invalid) and doesn't use it in the AppLoader.
+ if (dol_offset && *dol_offset == 0)
+ dol_offset.reset();
+
+ return dol_offset;
+}
+
+std::optional<u32> GetBootDOLSize(const Volume& volume, const Partition& partition, u64 dol_offset)
+{
+ if (!IsDisc(volume.GetVolumeType()))
+ return std::nullopt;
+
+ u32 dol_size = 0;
+
+ // Iterate through the 7 code segments
+ for (size_t i = 0; i < 7; i++)
+ {
+ const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x00 + i * 4, partition);
+ const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0x90 + i * 4, partition);
+ if (!offset || !size)
+ return {};
+ dol_size = std::max(*offset + *size, dol_size);
+ }
+
+ // Iterate through the 11 data segments
+ for (size_t i = 0; i < 11; i++)
+ {
+ const std::optional<u32> offset = volume.ReadSwapped<u32>(dol_offset + 0x1c + i * 4, partition);
+ const std::optional<u32> size = volume.ReadSwapped<u32>(dol_offset + 0xac + i * 4, partition);
+ if (!offset || !size)
+ return {};
+ dol_size = std::max(*offset + *size, dol_size);
+ }
+
+ return dol_size;
+}
+
+std::optional<u64> GetFSTOffset(const Volume& volume, const Partition& partition)
+{
+ const Platform volume_type = volume.GetVolumeType();
+ if (!IsDisc(volume_type))
+ return std::nullopt;
+
+ return volume.ReadSwappedAndShifted(0x424, partition);
+}
+
+std::optional<u64> GetFSTSize(const Volume& volume, const Partition& partition)
+{
+ const Platform volume_type = volume.GetVolumeType();
+ if (!IsDisc(volume_type))
+ return std::nullopt;
+
+ return volume.ReadSwappedAndShifted(0x428, partition);
+}
+
+u64 GetBiggestReferencedOffset(const Volume& volume)
+{
+ std::vector<Partition> partitions = volume.GetPartitions();
+
+ // If a partition doesn't seem to contain any valid data, skip it.
+ // This can happen when certain programs that create WBFS files scrub the entirety of
+ // the Masterpiece partitions in Super Smash Bros. Brawl without removing them from
+ // the partition table. https://bugs.dolphin-emu.org/issues/8733
+ const auto it =
+ std::remove_if(partitions.begin(), partitions.end(), [&](const Partition& partition) {
+ return volume.ReadSwapped<u32>(0x18, partition) != WII_DISC_MAGIC;
+ });
+ partitions.erase(it, partitions.end());
+
+ if (partitions.empty())
+ partitions.push_back(PARTITION_NONE);
+
+ return GetBiggestReferencedOffset(volume, partitions);
+}
+
+static u64 GetBiggestReferencedOffset(const Volume& volume, const FileInfo& file_info)
+{
+ if (file_info.IsDirectory())
+ {
+ u64 biggest_offset = 0;
+ for (const FileInfo& f : file_info)
+ biggest_offset = std::max(biggest_offset, GetBiggestReferencedOffset(volume, f));
+ return biggest_offset;
+ }
+ else
+ {
+ return file_info.GetOffset() + file_info.GetSize();
+ }
+}
+
+u64 GetBiggestReferencedOffset(const Volume& volume, const std::vector<Partition>& partitions)
+{
+ const u64 disc_header_size = volume.GetVolumeType() == Platform::GameCubeDisc ? 0x460 : 0x50000;
+ u64 biggest_offset = disc_header_size;
+ for (const Partition& partition : partitions)
+ {
+ if (partition != PARTITION_NONE)
+ {
+ const u64 offset = volume.PartitionOffsetToRawOffset(0x440, partition);
+ biggest_offset = std::max(biggest_offset, offset);
+ }
+
+ const std::optional<u64> dol_offset = GetBootDOLOffset(volume, partition);
+ if (dol_offset)
+ {
+ const std::optional<u64> dol_size = GetBootDOLSize(volume, partition, *dol_offset);
+ if (dol_size)
+ {
+ const u64 offset = volume.PartitionOffsetToRawOffset(*dol_offset + *dol_size, partition);
+ biggest_offset = std::max(biggest_offset, offset);
+ }
+ }
+
+ const std::optional<u64> fst_offset = GetFSTOffset(volume, partition);
+ const std::optional<u64> fst_size = GetFSTSize(volume, partition);
+ if (fst_offset && fst_size)
+ {
+ const u64 offset = volume.PartitionOffsetToRawOffset(*fst_offset + *fst_size, partition);
+ biggest_offset = std::max(biggest_offset, offset);
+ }
+
+ const FileSystem* fs = volume.GetFileSystem(partition);
+ if (fs)
+ {
+ const u64 offset_in_partition = GetBiggestReferencedOffset(volume, fs->GetRoot());
+ const u64 offset = volume.PartitionOffsetToRawOffset(offset_in_partition, partition);
+ biggest_offset = std::max(biggest_offset, offset);
+ }
+ }
+ return biggest_offset;
+}
+
+} // namespace DiscIO