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| author | Léo Lam <leolino.lam@gmail.com> | 2018-03-09 20:39:02 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-03-09 20:39:02 +0100 |
| commit | 63838c013bde06ed13bfc1b5e24c53594934f641 (patch) | |
| tree | 18fc96e96033eee8069b006d351c610eab9c8801 /Source/Core/DiscIO/Enums.cpp | |
| parent | ef975b8c5664d28cf89c2cec9e89985a379b8c74 (diff) | |
| parent | 1f1dae367d8aeb525df5558ce648d6f287983008 (diff) | |
Merge pull request #6281 from JosJuice/unify-gamelist-code
Unify ISOFile (wx) with GameFile (Qt) and put it in UICommon
Diffstat (limited to 'Source/Core/DiscIO/Enums.cpp')
| -rw-r--r-- | Source/Core/DiscIO/Enums.cpp | 107 |
1 files changed, 104 insertions, 3 deletions
diff --git a/Source/Core/DiscIO/Enums.cpp b/Source/Core/DiscIO/Enums.cpp index c7b69f5fa1..a91e760e60 100644 --- a/Source/Core/DiscIO/Enums.cpp +++ b/Source/Core/DiscIO/Enums.cpp @@ -5,12 +5,112 @@ #include <map> #include <string> +#include "Common/Assert.h" +#include "Common/Common.h" #include "Common/CommonTypes.h" #include "Common/Logging/Log.h" +#include "Common/MsgHandler.h" #include "DiscIO/Enums.h" namespace DiscIO { +std::string GetName(Country country, bool translate) +{ + std::string name; + + switch (country) + { + case Country::COUNTRY_EUROPE: + name = _trans("Europe"); + break; + case Country::COUNTRY_JAPAN: + name = _trans("Japan"); + break; + case Country::COUNTRY_USA: + name = _trans("USA"); + break; + case Country::COUNTRY_AUSTRALIA: + name = _trans("Australia"); + break; + case Country::COUNTRY_FRANCE: + name = _trans("France"); + break; + case Country::COUNTRY_GERMANY: + name = _trans("Germany"); + break; + case Country::COUNTRY_ITALY: + name = _trans("Italy"); + break; + case Country::COUNTRY_KOREA: + name = _trans("Korea"); + break; + case Country::COUNTRY_NETHERLANDS: + name = _trans("Netherlands"); + break; + case Country::COUNTRY_RUSSIA: + name = _trans("Russia"); + break; + case Country::COUNTRY_SPAIN: + name = _trans("Spain"); + break; + case Country::COUNTRY_TAIWAN: + name = _trans("Taiwan"); + break; + case Country::COUNTRY_WORLD: + name = _trans("World"); + break; + default: + name = _trans("Unknown"); + break; + } + + return translate ? GetStringT(name.c_str()) : name; +} + +std::string GetName(Language language, bool translate) +{ + std::string name; + + switch (language) + { + case Language::LANGUAGE_JAPANESE: + name = _trans("Japanese"); + break; + case Language::LANGUAGE_ENGLISH: + name = _trans("English"); + break; + case Language::LANGUAGE_GERMAN: + name = _trans("German"); + break; + case Language::LANGUAGE_FRENCH: + name = _trans("French"); + break; + case Language::LANGUAGE_SPANISH: + name = _trans("Spanish"); + break; + case Language::LANGUAGE_ITALIAN: + name = _trans("Italian"); + break; + case Language::LANGUAGE_DUTCH: + name = _trans("Dutch"); + break; + case Language::LANGUAGE_SIMPLIFIED_CHINESE: + name = _trans("Simplified Chinese"); + break; + case Language::LANGUAGE_TRADITIONAL_CHINESE: + name = _trans("Traditional Chinese"); + break; + case Language::LANGUAGE_KOREAN: + name = _trans("Korean"); + break; + default: + name = _trans("Unknown"); + break; + } + + return translate ? GetStringT(name.c_str()) : name; +} + bool IsDisc(Platform volume_type) { return volume_type == Platform::GAMECUBE_DISC || volume_type == Platform::WII_DISC; @@ -26,7 +126,7 @@ bool IsNTSC(Region region) return region == Region::NTSC_J || region == Region::NTSC_U || region == Region::NTSC_K; } -// Increment CACHE_REVISION (GameListCtrl.cpp) if the code below is modified +// Increment CACHE_REVISION (GameFileCache.cpp) if the code below is modified Country TypicalCountryForRegion(Region region) { @@ -230,7 +330,7 @@ std::string GetSysMenuVersionString(u16 title_version) } } -std::string GetCompanyFromID(const std::string& company_id) +const std::string& GetCompanyFromID(const std::string& company_id) { static const std::map<std::string, std::string> companies = { {"01", "Nintendo"}, @@ -517,10 +617,11 @@ std::string GetCompanyFromID(const std::string& company_id) {"ZW", "Judo Baby"}, {"ZX", "TopWare Interactive"}}; + static const std::string EMPTY_STRING; auto iterator = companies.find(company_id); if (iterator != companies.end()) return iterator->second; else - return ""; + return EMPTY_STRING; } } |
