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authorSlEePlEs5 <matthieu.gb@icloud.com>2014-04-12 01:38:22 +0200
committerSlEePlEs5 <matthieu.gb@icloud.com>2014-04-12 09:51:34 +0200
commit891fb056a3c28b7ad46c30a2ae7dc4cb042d08a5 (patch)
treeb928e713d3a13dfce8ff162143343ca9dcbd064d /Source/Core/DiscIO/FileHandlerARC.cpp
parentb106dbc96e5fc0933f8ae5e1d655453efd419100 (diff)
Added BBA TAP backend for OS X.
TUN/TAP OS X needs to be installed, and /dev/tap0 chown’d to the user. The tap0 network interface doesn’t appear until /dev/tap0 is opened by the program, so all bridging must be done once the game is already running. Unfortunately, bridging seems to be broken on OS X, so this does not actually work over LAN (yet!).
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