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| author | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-05-05 02:24:41 -0700 |
|---|---|---|
| committer | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-05-05 02:25:42 -0700 |
| commit | b14466b7e39fe6c704c93c097e1082d7ada54fde (patch) | |
| tree | 277b15e543cb342ce653078520b6ddb33e80b2b2 /Source/Core/DiscIO/FileSystemGCWii.cpp | |
| parent | 01cc36693a46abcdba7f129a7075836aaf49cef3 (diff) | |
Zelda-HLE: set state to waiting when replacing ucode
Part 2/2 of a fix for using multiple GBAs in Four Swords Adventures.
Diffstat (limited to 'Source/Core/DiscIO/FileSystemGCWii.cpp')
0 files changed, 0 insertions, 0 deletions
