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authorJohn Peterson <jpeterson57@gmail.com>2009-02-03 10:17:01 +0000
committerJohn Peterson <jpeterson57@gmail.com>2009-02-03 10:17:01 +0000
commitfcb951c0c944c8baba343feaf1df762916309889 (patch)
tree63a44f7dfbbc03cfe2655140b4b3c91cc4328fa6 /Source/Core/DiscIO/Src/BannerLoaderGC.cpp
parent1ead45ca04880c6db8a1eb6047e184d1cd3710a2 (diff)
nJoy: Made the out of focus option only apply to gamepad input. As I understand it it's primarily used to allow keyboard input at the same time as Dolphin is used. Then it would probably be annoying to send the keyboard input to Dolphin while you are typing. Keyboard inputs was also the main idea with the out of focus option, I think that it's not as important for gamepad input as you are less likely to use the gamepad in two different programs simultaneously.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2087 8ced0084-cf51-0410-be5f-012b33b47a6e
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