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authorayuanx <ayuanx@gmail.com>2009-12-22 07:26:30 +0000
committerayuanx <ayuanx@gmail.com>2009-12-22 07:26:30 +0000
commit24d88397938f13d2d55493a0fc2d7032dd2e531e (patch)
tree0c6150cd07d4d1535328952177a3ae7169f45155 /Source/Core/DiscIO/Src/FileMonitor.cpp
parenta1fefe870c2566cbc6ede9b4fed8b48417305ba5 (diff)
Sound System Rework: Phase 1
. Fixed Sample Rate for DSP (Now if your CPU is capable to run game at 100%, you will get pure sound without buzz or static noise) . Fixed Sample Rate for AI (Now if your CPU is capable to run game at 100%, you will get sync'ed video and audio) . Fixed Backend list for DSPLLE . Improved Aduio DMA a bit (There might be a completely redesign in following phases) WARNING: The whole rework will take time to complete. This commit is compilable, but could be unstable. So you can try it and test it but don't take it as a release rev! git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4717 8ced0084-cf51-0410-be5f-012b33b47a6e
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