summaryrefslogtreecommitdiff
path: root/Source/Core/DiscIO/Src/FileMonitor.cpp
diff options
context:
space:
mode:
authorj4ck.fr0st <j4ck.fr0st@gmail.com>2010-01-30 15:05:16 +0000
committerj4ck.fr0st <j4ck.fr0st@gmail.com>2010-01-30 15:05:16 +0000
commit909dce4caf2756d792a26afd3e2e5025ad953f10 (patch)
treeb521c87b30f05efb038e5bbfa9e53ca857d3f390 /Source/Core/DiscIO/Src/FileMonitor.cpp
parente282d5c7f2a2b898bd2f4bf42efcbce827068c8d (diff)
Changed OnLoadWiiMenu to walk the same path as starting a game from GameListCtrl.
This fixes some flickering and resizing stuff when using Render-to-main, where the GameListCtrl would not be hidden (and show over the rendering surface) git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4986 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DiscIO/Src/FileMonitor.cpp')
0 files changed, 0 insertions, 0 deletions