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authorNeoBrainX <NeoBrainX@googlemail.com>2010-11-01 15:47:02 +0000
committerNeoBrainX <NeoBrainX@googlemail.com>2010-11-01 15:47:02 +0000
commitb75a805859507b99b39a77bdeae102b5721d3a45 (patch)
treea671c45e120feb778ecdac02418be5daedb43548 /Source/Core/DiscIO/Src/FileMonitor.cpp
parent4b9831cdce7ffa1fcb0fc5eda5e5686130096eb2 (diff)
Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though.
Some notes about this: - config.h doesn't get written yet, so you'll have to use one generated by SCons - dependency checking isn't really implemented, yet. Just some basic checks for OpenGL or ALSA, we need something more sophisticated though. - the OpenGL plugin fails to load for some reason which I can't debug right now due to the libc debuginfo package version in openSUSE not matching the runtime packages - there's even some support for generating install packages (rpm/deb/.. packages, NSIS installer, etc). It doesn't work properly right now though, since some paths seem to be hardcoded into Dolphin's source - probably lots of other stuff I forgot... Just take a look at all the TODOs in the CMakeLists.txt files for more information ;P Additionally, I added various files to the svn:ignore list. tl;dr: Unless you are a dev or you're building binary packages, this commit shouldn't bother you :P git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6326 8ced0084-cf51-0410-be5f-012b33b47a6e
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