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authorRyan Houdek <Sonicadvance1@gmail.com>2013-04-14 20:39:56 -0500
committerRyan Houdek <Sonicadvance1@gmail.com>2013-04-14 20:39:56 -0500
commitbde7ea00ef9fd625a4e453ee9598fc20382a35a5 (patch)
treeb10963f47cc025adc892393f7537890fc8c46954 /Source/Core/DiscIO/Src/FileMonitor.cpp
parent24347e51769b941c4bb1d070bfcd270209486b5a (diff)
Removes the Java ButtonManager for one in the C++ source so the OSD class can call in to it each frame for drawing the buttons. Copy our assets to the dolphin-emu directory for now. Remove NativeRenderer, ButtonManager, and Button Java classes since they aren't used anymore. Buttons A, B, and Start all work and are drawn on screen now. Button input on Android is still a bit hacky, needs a proper controller interface still. Android specific button drawing code is still hanging out in SWRenderer.cpp
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