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authorShawn Hoffman <godisgovernment@gmail.com>2009-05-22 00:36:44 +0000
committerShawn Hoffman <godisgovernment@gmail.com>2009-05-22 00:36:44 +0000
commit6a8da15f515d08ea7ca3d6c6f5c9cc22f50ca9a3 (patch)
tree9789c81ea20414b302a3b52450f08f6adbf70bca /Source/Core/DiscIO/Src/VolumeCreator.cpp
parentbba8fd6481ca327fbbca12795cd13001c21d1f07 (diff)
DiscScrubber: fix VC partitions (ssbb)
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3271 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DiscIO/Src/VolumeCreator.cpp')
-rw-r--r--Source/Core/DiscIO/Src/VolumeCreator.cpp39
1 files changed, 25 insertions, 14 deletions
diff --git a/Source/Core/DiscIO/Src/VolumeCreator.cpp b/Source/Core/DiscIO/Src/VolumeCreator.cpp
index f379c6a94e..248bb806c8 100644
--- a/Source/Core/DiscIO/Src/VolumeCreator.cpp
+++ b/Source/Core/DiscIO/Src/VolumeCreator.cpp
@@ -65,10 +65,10 @@ private:
const unsigned char g_MasterKey[16] = {0xeb,0xe4,0x2a,0x22,0x5e,0x85,0x93,0xe4,0x48,0xd9,0xc5,0x45,0x73,0x81,0xaa,0xf7};
const unsigned char g_MasterKeyK[16] = {0x63,0xb8,0x2b,0xb4,0xf4,0x61,0x4e,0x2e,0x13,0xf2,0xfe,0xfb,0xba,0x4c,0x9b,0x7e};
-IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _VolumeType, u32 _VolumeNum, bool Korean);
+IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum, bool Korean);
EDiscType GetDiscType(IBlobReader& _rReader);
-IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _VolumeNum)
+IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionGroup, u32 _VolumeNum)
{
IBlobReader* pReader = CreateBlobReader(_rFilename.c_str());
if (pReader == NULL)
@@ -85,7 +85,7 @@ IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _VolumeNum)
u8 region;
pReader->Read(0x3,1,&region);
- IVolume* pVolume = CreateVolumeFromCryptedWiiImage(*pReader, 0, _VolumeNum, region == 'K');
+ IVolume* pVolume = CreateVolumeFromCryptedWiiImage(*pReader, _PartitionGroup, 0, _VolumeNum, region == 'K');
if (pVolume == NULL)
{
@@ -122,15 +122,17 @@ bool IsVolumeWiiDisc(const IVolume *_rVolume)
return (Common::swap32(MagicWord) == 0x5D1C9EA3);
}
-IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _VolumeType, u32 _VolumeNum, bool Korean)
+IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum, bool Korean)
{
CBlobBigEndianReader Reader(_rReader);
- u32 numPartitions = Reader.Read32(0x40000);
+ u32 numPartitions = Reader.Read32(0x40000 + (_PartitionGroup * 8));
+ u64 PartitionsOffset = (u64)Reader.Read32(0x40000 + (_PartitionGroup * 8) + 4) << 2;
+
// Check if we're looking for a valid partition
if (_VolumeNum != -1 && _VolumeNum > numPartitions)
return NULL;
- u64 PartitionsOffset = (u64)Reader.Read32(0x40004) << 2;
+
#ifdef _WIN32
struct SPartition
{
@@ -138,23 +140,32 @@ IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _VolumeType,
u32 Type;
};
#endif
- std::vector<SPartition> PartitionsVec;
+ struct SPartitionGroup
+ {
+ u32 numPartitions;
+ u64 PartitionsOffset;
+ std::vector<SPartition> PartitionsVec;
+ };
+ SPartitionGroup PartitionGroup[4];
// read all partitions
- for (u32 i = 0; i < numPartitions; i++)
+ for (u32 x = 0; x < 4; x++)
{
- SPartition Partition;
- Partition.Offset = ((u64)Reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2;
- Partition.Type = Reader.Read32(PartitionsOffset + (i * 8) + 4);
- PartitionsVec.push_back(Partition);
+ for (u32 i = 0; i < numPartitions; i++)
+ {
+ SPartition Partition;
+ Partition.Offset = ((u64)Reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2;
+ Partition.Type = Reader.Read32(PartitionsOffset + (i * 8) + 4);
+ PartitionGroup[x].PartitionsVec.push_back(Partition);
+ }
}
// return the partition type specified or number
// types: 0 = game, 1 = firmware update, 2 = channel installer
// some partitions on ssbb use the ascii title id of the demo VC game they hold...
- for (size_t i = 0; i < PartitionsVec.size(); i++)
+ for (size_t i = 0; i < PartitionGroup[_PartitionGroup].PartitionsVec.size(); i++)
{
- const SPartition& rPartition = PartitionsVec[i];
+ const SPartition& rPartition = PartitionGroup[_PartitionGroup].PartitionsVec.at(i);
if (rPartition.Type == _VolumeType || i == _VolumeNum)
{