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authoritsnotmailmail <itsnotmailmail@gmail.com>2009-06-17 02:50:54 +0000
committeritsnotmailmail <itsnotmailmail@gmail.com>2009-06-17 02:50:54 +0000
commit232217c1cd98d015f970180eeb48e8214e4e4d6b (patch)
tree4980147ef27422a985aad9c29867eaf053f55fcd /Source/Core/DiscIO/Src/WiiWad.cpp
parentc468d1e36ae37a1a28af63101dcda879bf3b8531 (diff)
Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
note: If you previously manually installed WADS by creating a *file* called "CONTENT", trying to reinstall that WAD automatically will fail unless you delete the file. Added some empty log files that some games require for DLC to be recognized. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3474 8ced0084-cf51-0410-be5f-012b33b47a6e
Diffstat (limited to 'Source/Core/DiscIO/Src/WiiWad.cpp')
-rw-r--r--Source/Core/DiscIO/Src/WiiWad.cpp156
1 files changed, 156 insertions, 0 deletions
diff --git a/Source/Core/DiscIO/Src/WiiWad.cpp b/Source/Core/DiscIO/Src/WiiWad.cpp
new file mode 100644
index 0000000000..73f22f31b5
--- /dev/null
+++ b/Source/Core/DiscIO/Src/WiiWad.cpp
@@ -0,0 +1,156 @@
+// Copyright (C) 2003-2009 Dolphin Project.
+
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, version 2.0.
+
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License 2.0 for more details.
+
+// A copy of the GPL 2.0 should have been included with the program.
+// If not, see http://www.gnu.org/licenses/
+
+// Official SVN repository and contact information can be found at
+// http://code.google.com/p/dolphin-emu/
+
+#include "stdafx.h"
+#include "NANDContentLoader.h"
+
+#include <algorithm>
+#include <cctype>
+#include "MathUtil.h"
+#include "FileUtil.h"
+#include "Log.h"
+#include "WiiWad.h"
+
+namespace DiscIO
+{
+
+class CBlobBigEndianReader
+{
+public:
+ CBlobBigEndianReader(DiscIO::IBlobReader& _rReader) : m_rReader(_rReader) {}
+
+ u32 Read32(u64 _Offset)
+ {
+ u32 Temp;
+ m_rReader.Read(_Offset, 4, (u8*)&Temp);
+ return(Common::swap32(Temp));
+ }
+
+private:
+ DiscIO::IBlobReader& m_rReader;
+};
+
+WiiWAD::WiiWAD(const std::string& _rName)
+{
+ DiscIO::IBlobReader* pReader = DiscIO::CreateBlobReader(_rName.c_str());
+ if (pReader == NULL)
+ {
+ m_Valid = false;
+ return;
+ }
+
+ m_Valid = ParseWAD(*pReader);
+ delete pReader;
+}
+
+WiiWAD::~WiiWAD()
+{
+ if (m_Valid)
+ {
+ delete m_pCertificateChain;
+ delete m_pTicket;
+ delete m_pTMD;
+ delete m_pDataApp;
+ delete m_pFooter;
+ }
+}
+
+u8* WiiWAD::CreateWADEntry(DiscIO::IBlobReader& _rReader, u32 _Size, u64 _Offset)
+{
+ if (_Size > 0)
+ {
+ u8* pTmpBuffer = new u8[_Size];
+ _dbg_assert_msg_(BOOT, pTmpBuffer!=0, "WiiWAD: Cant allocate memory for WAD entry");
+
+ if (!_rReader.Read(_Offset, _Size, pTmpBuffer))
+ {
+ ERROR_LOG(DISCIO, "WiiWAD: Could not read from file");
+ PanicAlert("WiiWAD: Could not read from file");
+ }
+ return pTmpBuffer;
+ }
+ return NULL;
+}
+
+
+bool WiiWAD::ParseWAD(DiscIO::IBlobReader& _rReader)
+{
+ CBlobBigEndianReader ReaderBig(_rReader);
+
+ // get header size
+ u32 HeaderSize = ReaderBig.Read32(0);
+ if (HeaderSize != 0x20)
+ {
+ _dbg_assert_msg_(BOOT, (HeaderSize==0x20), "WiiWAD: Header size != 0x20");
+ return false;
+ }
+
+ // get header
+ u8 Header[0x20];
+ _rReader.Read(0, HeaderSize, Header);
+ u32 HeaderType = ReaderBig.Read32(0x4);
+ if ((0x49730000 != HeaderType) && (0x69620000 != HeaderType))
+ return false;
+
+ m_CertificateChainSize = ReaderBig.Read32(0x8);
+ u32 Reserved = ReaderBig.Read32(0xC);
+ m_TicketSize = ReaderBig.Read32(0x10);
+ m_TMDSize = ReaderBig.Read32(0x14);
+ m_DataAppSize = ReaderBig.Read32(0x18);
+ m_FooterSize = ReaderBig.Read32(0x1C);
+ _dbg_assert_msg_(BOOT, Reserved==0x00, "WiiWAD: Reserved must be 0x00");
+
+ u32 Offset = 0x40;
+ m_pCertificateChain = CreateWADEntry(_rReader, m_CertificateChainSize, Offset); Offset += ROUND_UP(m_CertificateChainSize, 0x40);
+ m_pTicket = CreateWADEntry(_rReader, m_TicketSize, Offset); Offset += ROUND_UP(m_TicketSize, 0x40);
+ m_pTMD = CreateWADEntry(_rReader, m_TMDSize, Offset); Offset += ROUND_UP(m_TMDSize, 0x40);
+ m_pDataApp = CreateWADEntry(_rReader, m_DataAppSize, Offset); Offset += ROUND_UP(m_DataAppSize, 0x40);
+ m_pFooter = CreateWADEntry(_rReader, m_FooterSize, Offset); Offset += ROUND_UP(m_FooterSize, 0x40);
+
+ return true;
+}
+
+bool WiiWAD::IsWiiWAD(const std::string& _rName)
+{
+ DiscIO::IBlobReader* pReader = DiscIO::CreateBlobReader(_rName.c_str());
+ if (pReader == NULL)
+ return false;
+
+ CBlobBigEndianReader Reader(*pReader);
+ bool Result = false;
+
+ // check for wii wad
+ if (Reader.Read32(0x00) == 0x20)
+ {
+ u32 WADTYpe = Reader.Read32(0x04);
+ switch(WADTYpe)
+ {
+ case 0x49730000:
+ case 0x69620000:
+ Result = true;
+ }
+ }
+
+ delete pReader;
+
+ return Result;
+}
+
+
+
+} // namespace end
+