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| author | JosJuice <josjuice@gmail.com> | 2017-11-02 17:34:04 +0100 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2017-11-03 23:17:36 +0100 |
| commit | 6902bbb696ea7089daded57569cca637a5e69eae (patch) | |
| tree | 55770a92c545cb2aa7914b93d75da47cf4ae9512 /Source/Core/DiscIO/Volume.cpp | |
| parent | 5a6d90900ec2dcf8ebec4182c29019ca5537c89f (diff) | |
When NAND is damaged, show title names from save files
The earlier code always tried to use TitleDatabase for getting
title names, but that didn't work for disc-based games, because
there was no way to get the maker ID.
Diffstat (limited to 'Source/Core/DiscIO/Volume.cpp')
0 files changed, 0 insertions, 0 deletions
