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authorJosJuice <josjuice@gmail.com>2017-06-04 14:20:20 +0200
committerJosJuice <josjuice@gmail.com>2017-06-04 14:20:20 +0200
commit2ce9281f77bb1ba2ca88cfa7152ef69480658e5a (patch)
tree592e6d6fadea49c79ce7b0cf42663f7d73a129f4 /Source/Core/DiscIO/Volume.h
parent60655258875df503bbc47262972622f1c01fc408 (diff)
Don't show FST size in game properties
Normal users don't care about it. In fact, people care so little about it that the Wii implementation of it was broken starting from when it was implemented (eb65601) to 7 years later (e0a47c1), apparently without anyone reporting it.
Diffstat (limited to 'Source/Core/DiscIO/Volume.h')
-rw-r--r--Source/Core/DiscIO/Volume.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/Source/Core/DiscIO/Volume.h b/Source/Core/DiscIO/Volume.h
index bd8e99e121..8b59b53618 100644
--- a/Source/Core/DiscIO/Volume.h
+++ b/Source/Core/DiscIO/Volume.h
@@ -75,8 +75,6 @@ public:
virtual std::map<Language, std::string> GetLongMakers() const { return {}; }
virtual std::map<Language, std::string> GetDescriptions() const { return {}; }
virtual std::vector<u32> GetBanner(int* width, int* height) const = 0;
- u64 GetFSTSize() const { return GetFSTSize(GetGamePartition()); }
- virtual u64 GetFSTSize(const Partition& partition) const = 0;
std::string GetApploaderDate() const { return GetApploaderDate(GetGamePartition()); }
virtual std::string GetApploaderDate(const Partition& partition) const = 0;
// 0 is the first disc, 1 is the second disc