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authorJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
committerJules Blok <jules.blok@gmail.com>2015-06-10 00:00:12 +0200
commit7dfced21a2e5aac7195e0e1ad76468e30306766b (patch)
treebd671b639d3d911460b767caabad8fc8a759a6bf /Source/Core/DiscIO/VolumeCreator.cpp
parentc25be031fc1031d795157d8344b87b7841145197 (diff)
parent7b0a65e295c784f9d573f2ef52d4e2a7b9bb2889 (diff)
Merge branch 'master' into stable
Diffstat (limited to 'Source/Core/DiscIO/VolumeCreator.cpp')
-rw-r--r--Source/Core/DiscIO/VolumeCreator.cpp243
1 files changed, 243 insertions, 0 deletions
diff --git a/Source/Core/DiscIO/VolumeCreator.cpp b/Source/Core/DiscIO/VolumeCreator.cpp
new file mode 100644
index 0000000000..14ba411d90
--- /dev/null
+++ b/Source/Core/DiscIO/VolumeCreator.cpp
@@ -0,0 +1,243 @@
+// Copyright 2008 Dolphin Emulator Project
+// Licensed under GPLv2+
+// Refer to the license.txt file included.
+
+#include <cstddef>
+#include <cstring>
+#include <string>
+#include <vector>
+
+#include <polarssl/aes.h>
+
+#include "Common/CommonTypes.h"
+#include "Common/StringUtil.h"
+
+#include "DiscIO/Blob.h"
+#include "DiscIO/Volume.h"
+#include "DiscIO/VolumeCreator.h"
+#include "DiscIO/VolumeDirectory.h"
+#include "DiscIO/VolumeGC.h"
+#include "DiscIO/VolumeWad.h"
+#include "DiscIO/VolumeWiiCrypted.h"
+
+
+namespace DiscIO
+{
+enum EDiscType
+{
+ DISC_TYPE_UNK,
+ DISC_TYPE_WII,
+ DISC_TYPE_WII_CONTAINER,
+ DISC_TYPE_GC,
+ DISC_TYPE_WAD
+};
+
+class CBlobBigEndianReader
+{
+public:
+ CBlobBigEndianReader(IBlobReader& _rReader) : m_rReader(_rReader) {}
+
+ u32 Read32(u64 _Offset)
+ {
+ u32 Temp;
+ m_rReader.Read(_Offset, 4, (u8*)&Temp);
+ return Common::swap32(Temp);
+ }
+ u16 Read16(u64 _Offset)
+ {
+ u16 Temp;
+ m_rReader.Read(_Offset, 2, (u8*)&Temp);
+ return Common::swap16(Temp);
+ }
+ u8 Read8(u64 _Offset)
+ {
+ u8 Temp;
+ m_rReader.Read(_Offset, 1, &Temp);
+ return Temp;
+ }
+private:
+ IBlobReader& m_rReader;
+};
+
+static const unsigned char s_master_key[16] = {
+ 0xeb,0xe4,0x2a,0x22,0x5e,0x85,0x93,0xe4,
+ 0x48,0xd9,0xc5,0x45,0x73,0x81,0xaa,0xf7
+};
+
+static const unsigned char s_master_key_korean[16] = {
+ 0x63,0xb8,0x2b,0xb4,0xf4,0x61,0x4e,0x2e,
+ 0x13,0xf2,0xfe,0xfb,0xba,0x4c,0x9b,0x7e
+};
+
+static IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum);
+EDiscType GetDiscType(IBlobReader& _rReader);
+
+IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionGroup, u32 _VolumeNum)
+{
+ IBlobReader* pReader = CreateBlobReader(_rFilename);
+ if (pReader == nullptr)
+ return nullptr;
+
+ switch (GetDiscType(*pReader))
+ {
+ case DISC_TYPE_WII:
+ case DISC_TYPE_GC:
+ return new CVolumeGC(pReader);
+
+ case DISC_TYPE_WAD:
+ return new CVolumeWAD(pReader);
+
+ case DISC_TYPE_WII_CONTAINER:
+ {
+ IVolume* pVolume = CreateVolumeFromCryptedWiiImage(*pReader, _PartitionGroup, 0, _VolumeNum);
+
+ if (pVolume == nullptr)
+ {
+ delete pReader;
+ }
+
+ return pVolume;
+ }
+
+ case DISC_TYPE_UNK:
+ default:
+ std::string Filename, ext;
+ SplitPath(_rFilename, nullptr, &Filename, &ext);
+ Filename += ext;
+ NOTICE_LOG(DISCIO, "%s does not have the Magic word for a gcm, wiidisc or wad file\n"
+ "Set Log Verbosity to Warning and attempt to load the game again to view the values", Filename.c_str());
+ delete pReader;
+ }
+
+ return nullptr;
+}
+
+IVolume* CreateVolumeFromDirectory(const std::string& _rDirectory, bool _bIsWii, const std::string& _rApploader, const std::string& _rDOL)
+{
+ if (CVolumeDirectory::IsValidDirectory(_rDirectory))
+ return new CVolumeDirectory(_rDirectory, _bIsWii, _rApploader, _rDOL);
+
+ return nullptr;
+}
+
+bool IsVolumeWadFile(const IVolume *_rVolume)
+{
+ u32 MagicWord = 0;
+ _rVolume->Read(0x02, 4, (u8*)&MagicWord, false);
+
+ return (Common::swap32(MagicWord) == 0x00204973 || Common::swap32(MagicWord) == 0x00206962);
+}
+
+void VolumeKeyForParition(IBlobReader& _rReader, u64 offset, u8* VolumeKey)
+{
+ CBlobBigEndianReader Reader(_rReader);
+
+ u8 SubKey[16];
+ _rReader.Read(offset + 0x1bf, 16, SubKey);
+
+ u8 IV[16];
+ memset(IV, 0, 16);
+ _rReader.Read(offset + 0x44c, 8, IV);
+
+ bool usingKoreanKey = false;
+ // Issue: 6813
+ // Magic value is at partition's offset + 0x1f1 (1byte)
+ // If encrypted with the Korean key, the magic value would be 1
+ // Otherwise it is zero
+ if (Reader.Read8(0x3) == 'K' && Reader.Read8(offset + 0x1f1) == 1)
+ usingKoreanKey = true;
+
+ aes_context AES_ctx;
+ aes_setkey_dec(&AES_ctx, (usingKoreanKey ? s_master_key_korean : s_master_key), 128);
+
+ aes_crypt_cbc(&AES_ctx, AES_DECRYPT, 16, IV, SubKey, VolumeKey);
+}
+
+static IVolume* CreateVolumeFromCryptedWiiImage(IBlobReader& _rReader, u32 _PartitionGroup, u32 _VolumeType, u32 _VolumeNum)
+{
+ CBlobBigEndianReader Reader(_rReader);
+
+ u32 numPartitions = Reader.Read32(0x40000 + (_PartitionGroup * 8));
+ u64 PartitionsOffset = (u64)Reader.Read32(0x40000 + (_PartitionGroup * 8) + 4) << 2;
+
+ // Check if we're looking for a valid partition
+ if ((int)_VolumeNum != -1 && _VolumeNum > numPartitions)
+ return nullptr;
+
+ struct SPartition
+ {
+ u64 Offset;
+ u32 Type;
+ };
+
+ struct SPartitionGroup
+ {
+ u32 numPartitions;
+ u64 PartitionsOffset;
+ std::vector<SPartition> PartitionsVec;
+ };
+ SPartitionGroup PartitionGroup[4];
+
+ // read all partitions
+ for (SPartitionGroup& group : PartitionGroup)
+ {
+ for (u32 i = 0; i < numPartitions; i++)
+ {
+ SPartition Partition;
+ Partition.Offset = ((u64)Reader.Read32(PartitionsOffset + (i * 8) + 0)) << 2;
+ Partition.Type = Reader.Read32(PartitionsOffset + (i * 8) + 4);
+ group.PartitionsVec.push_back(Partition);
+ }
+ }
+
+ // return the partition type specified or number
+ // types: 0 = game, 1 = firmware update, 2 = channel installer
+ // some partitions on ssbb use the ascii title id of the demo VC game they hold...
+ for (size_t i = 0; i < PartitionGroup[_PartitionGroup].PartitionsVec.size(); i++)
+ {
+ const SPartition& rPartition = PartitionGroup[_PartitionGroup].PartitionsVec.at(i);
+
+ if ((rPartition.Type == _VolumeType && (int)_VolumeNum == -1) || i == _VolumeNum)
+ {
+ u8 VolumeKey[16];
+ VolumeKeyForParition(_rReader, rPartition.Offset, VolumeKey);
+ return new CVolumeWiiCrypted(&_rReader, rPartition.Offset, VolumeKey);
+ }
+ }
+
+ return nullptr;
+}
+
+EDiscType GetDiscType(IBlobReader& _rReader)
+{
+ CBlobBigEndianReader Reader(_rReader);
+ u32 WiiMagic = Reader.Read32(0x18);
+ u32 WiiContainerMagic = Reader.Read32(0x60);
+ u32 WADMagic = Reader.Read32(0x02);
+ u32 GCMagic = Reader.Read32(0x1C);
+
+ // check for Wii
+ if (WiiMagic == 0x5D1C9EA3 && WiiContainerMagic != 0)
+ return DISC_TYPE_WII;
+ if (WiiMagic == 0x5D1C9EA3 && WiiContainerMagic == 0)
+ return DISC_TYPE_WII_CONTAINER;
+
+ // check for WAD
+ // 0x206962 for boot2 wads
+ if (WADMagic == 0x00204973 || WADMagic == 0x00206962)
+ return DISC_TYPE_WAD;
+
+ // check for GC
+ if (GCMagic == 0xC2339F3D)
+ return DISC_TYPE_GC;
+
+ WARN_LOG(DISCIO, "No known magic words found");
+ WARN_LOG(DISCIO, "Wii offset: 0x18 value: 0x%08x", WiiMagic);
+ WARN_LOG(DISCIO, "WiiC offset: 0x60 value: 0x%08x", WiiContainerMagic);
+ WARN_LOG(DISCIO, "WAD offset: 0x02 value: 0x%08x", WADMagic);
+ WARN_LOG(DISCIO, "GC offset: 0x1C value: 0x%08x", GCMagic);
+
+ return DISC_TYPE_UNK;
+}
+
+} // namespace