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authorPokechu22 <Pokechu022@gmail.com>2022-07-13 15:22:40 -0700
committerPokechu22 <Pokechu022@gmail.com>2022-07-13 15:23:00 -0700
commit25aa30ac6918a4726195140fa0fdb404dec07130 (patch)
tree437d2f2e83f73c681bd434208d509e0a18c614f5 /Source/Core/DiscIO/VolumeVerifier.cpp
parent5663a44962580fb9d069fc29d9247f78c440cf39 (diff)
Free Look: Add background input setting (disabled by default)
Before, Free Look would accept background input by default, which means it was easy to accidentally move the camera while typing in another window. (This is because HotkeyScheduler::Run sets the input gate to `true` after it's copied the hotkey state, supposedly for other threads (though `SetInputGate` uses a `thread_local` variable so I'm not 100% sure that's correct) and for the GBA windows (which always accept unfocused input, presumably because they won't be focused normally).
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