summaryrefslogtreecommitdiff
path: root/Source/Core/DiscIO/VolumeVerifier.cpp
diff options
context:
space:
mode:
authorJosJuice <josjuice@gmail.com>2022-07-31 10:14:03 +0200
committerJosJuice <josjuice@gmail.com>2022-08-04 22:00:58 +0200
commit3a6df63e9bcfeedbcd9a479c9d0ba930d4939c1a (patch)
tree67e256235db14944e492472f027e2eade26b001a /Source/Core/DiscIO/VolumeVerifier.cpp
parentbb27d4cc95ccdaacfb4dce9a2534534d263ce20b (diff)
DiscIO: Add support for the NFS format
For a few years now, I've been thinking it would be nice to make Dolphin support reading Wii games in the format they come in when you download them from the Wii U eShop. The Wii U eShop has some good deals on Wii games (Metroid Prime Trilogy especially is rather expensive if you try to buy it physically!), and it's the only place right now where you can buy Wii games digitally. Of course, Nintendo being Nintendo, next year they're going to shut down this only place where you can buy Wii games digitally. I kind of wish I had implemented this feature earlier so that people would've had ample time to buy the games they want, but... better late than never, right? I used MIT-licensed code from the NOD library as a reference when implementing this. None of the code has been directly copied, but you may notice that the names of the struct members are very similar. https://gitlab.axiodl.com/AxioDL/nod/blob/c1635245b881ed0004ff5e616896579ce1b19164/lib/DiscIONFS.cpp
Diffstat (limited to 'Source/Core/DiscIO/VolumeVerifier.cpp')
0 files changed, 0 insertions, 0 deletions