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| author | Léo Lam <leo@innovatetechnologi.es> | 2018-05-20 15:39:07 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-05-20 15:39:07 +0200 |
| commit | 56e91bfdc178ce575a5f252ca03671a9f68ee6d8 (patch) | |
| tree | 94bd53000fce61c0dd39c7aad891021ca075c864 /Source/Core/DiscIO/VolumeWad.cpp | |
| parent | 86c676ab0483dc53b3b08cb327816388d278a600 (diff) | |
| parent | cc42b4354d38055629ba3eeac92fa57582a26de0 (diff) | |
Merge pull request #6429 from JosJuice/png-banners-uicommon
Reimplement custom PNG banners in game list
Diffstat (limited to 'Source/Core/DiscIO/VolumeWad.cpp')
| -rw-r--r-- | Source/Core/DiscIO/VolumeWad.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DiscIO/VolumeWad.cpp b/Source/Core/DiscIO/VolumeWad.cpp index 5b601e4fb9..7a1df3e0d5 100644 --- a/Source/Core/DiscIO/VolumeWad.cpp +++ b/Source/Core/DiscIO/VolumeWad.cpp @@ -144,7 +144,7 @@ std::map<Language, std::string> VolumeWAD::GetLongNames() const return ReadWiiNames(names); } -std::vector<u32> VolumeWAD::GetBanner(int* width, int* height) const +std::vector<u32> VolumeWAD::GetBanner(u32* width, u32* height) const { *width = 0; *height = 0; |
