diff options
| author | Jordan Woyak <jordan.woyak@gmail.com> | 2025-10-26 21:53:53 -0500 |
|---|---|---|
| committer | Jordan Woyak <jordan.woyak@gmail.com> | 2026-02-15 20:14:14 -0600 |
| commit | be2da8dc7b79a4bee3d4ee5736e8619ed66a8c4d (patch) | |
| tree | 23d53370ccdf580f5e38229c21ee4bbae04570c6 /Source/Core/DiscIO | |
| parent | 083faa8b218d4ef7bdb1e9a4e609da0f790fe5c0 (diff) | |
Triforce: Code cleanups.
Diffstat (limited to 'Source/Core/DiscIO')
| -rw-r--r-- | Source/Core/DiscIO/VolumeDisc.cpp | 8 | ||||
| -rw-r--r-- | Source/Core/DiscIO/VolumeDisc.h | 35 | ||||
| -rw-r--r-- | Source/Core/DiscIO/VolumeGC.cpp | 2 |
3 files changed, 24 insertions, 21 deletions
diff --git a/Source/Core/DiscIO/VolumeDisc.cpp b/Source/Core/DiscIO/VolumeDisc.cpp index a915df1224..12e92eb0f8 100644 --- a/Source/Core/DiscIO/VolumeDisc.cpp +++ b/Source/Core/DiscIO/VolumeDisc.cpp @@ -28,9 +28,9 @@ std::string VolumeDisc::GetGameID(const Partition& partition) const // Construct game ID from the BTID id[0] = 'G'; - memcpy(id + 1, boot_id->gameId + 2, 2); + memcpy(id + 1, boot_id->game_id.data() + 2, 2); - switch (boot_id->regionFlags) + switch (boot_id->region_flags) { default: case 0x02: // JAPAN @@ -83,7 +83,7 @@ Country VolumeDisc::GetCountry(const Partition& partition) const { const BootID* boot_id = static_cast<const VolumeGC*>(this)->GetTriforceBootID(); - switch (boot_id->regionFlags) + switch (boot_id->region_flags) { default: case 0x02: // JAPAN @@ -166,7 +166,7 @@ std::string VolumeDisc::GetInternalName(const Partition& partition) const if (GetVolumeType() == Platform::Triforce) { const BootID* boot_id = static_cast<const VolumeGC*>(this)->GetTriforceBootID(); - return DecodeString(boot_id->gameName); + return DecodeString(boot_id->game_name); } if (!Read(0x20, sizeof(name), reinterpret_cast<u8*>(&name), partition)) diff --git a/Source/Core/DiscIO/VolumeDisc.h b/Source/Core/DiscIO/VolumeDisc.h index f263c40c16..f630522e68 100644 --- a/Source/Core/DiscIO/VolumeDisc.h +++ b/Source/Core/DiscIO/VolumeDisc.h @@ -3,6 +3,7 @@ #pragma once +#include <array> #include <optional> #include <string> @@ -18,25 +19,25 @@ public: struct BootID { u32 magic; // 0x00 (Always BTID) - uint32_t unknown0[3]; - uint32_t unknown1[4]; - char mediaboardType[4]; // 0x20 (GCAM for Triforce) + std::array<uint32_t, 3> unknown0; + std::array<uint32_t, 4> unknown1; + std::array<char, 4> mediaboard_type; // 0x20 (GCAM for Triforce) uint32_t unknown2; - uint16_t year; // 0x28 - uint8_t month; // 0x2A - uint8_t day; // 0x2B - uint8_t videoMode; // 0x2C unknown bitmask, resolutions + horizontal/vertical + uint16_t year; // 0x28 + uint8_t month; // 0x2A + uint8_t day; // 0x2B + uint8_t video_mode; // 0x2C unknown bitmask, resolutions + horizontal/vertical uint8_t unknown3; - uint8_t type3Compatible; // 0x2E (Type-3 compatible titles have this set to 1) + uint8_t type_3_compatible; // 0x2E (Type-3 compatible titles have this set to 1) uint8_t unknown4; - char gameId[8]; // 0x30 - uint32_t regionFlags; // 0x38 - uint32_t unknown6[9]; - char manufacturer[0x20]; // 0x60 - char gameName[0x20]; // 0x80 - char gameExecutable[0x20]; // 0xA0 - char testExecutable[0x20]; // 0xC0 - char creditTypes[8][0x20]; // 0xE0 + std::array<char, 8> game_id; // 0x30 + uint32_t region_flags; // 0x38 + std::array<uint32_t, 9> unknown6; + std::array<char, 0x20> manufacturer; // 0x60 + std::array<char, 0x20> game_name; // 0x80 + std::array<char, 0x20> game_executable; // 0xA0 + std::array<char, 0x20> test_executable; // 0xC0 + std::array<std::array<char, 0x20>, 8> credit_types; // 0xE0 }; std::string GetGameID(const Partition& partition = PARTITION_NONE) const override; @@ -53,4 +54,6 @@ protected: void AddGamePartitionToSyncHash(Common::SHA1::Context* context) const; }; +static_assert(sizeof(VolumeDisc::BootID) == 480); + } // namespace DiscIO diff --git a/Source/Core/DiscIO/VolumeGC.cpp b/Source/Core/DiscIO/VolumeGC.cpp index 52dacd59a4..5d3d372dcf 100644 --- a/Source/Core/DiscIO/VolumeGC.cpp +++ b/Source/Core/DiscIO/VolumeGC.cpp @@ -92,7 +92,7 @@ Region VolumeGC::GetRegion() const { if (m_is_triforce) { - switch (m_triforce_header.regionFlags) + switch (m_triforce_header.region_flags) { default: case 0x02: // JAPAN |
