diff options
| author | Lioncash <mathew1800@gmail.com> | 2017-05-14 16:49:25 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2017-05-14 19:12:59 -0400 |
| commit | 7baabe99d178b6f096909c71cd92af0cbcce1e43 (patch) | |
| tree | 5b16112654b06856192e0f43cb1923dd3e257e5b /Source/Core/DolphinNoGUI/MainNoGUI.cpp | |
| parent | 651340826d05612d4ea84f8eae0db06e5042b15b (diff) | |
Host: Get rid of Host_SetStartupDebuggingParameters()
This is something that should be the responsibility of the frontend
booting the game. Making this part of the host 'interface' inherently
requires frontends to leak internal details (much like the other
UI-related functions in the interface).
This also decouples more behavior from the debugger and the
initialization process in the wx frontend. This also eliminates several
usages of the parent menubar in the debugger code window.
Diffstat (limited to 'Source/Core/DolphinNoGUI/MainNoGUI.cpp')
| -rw-r--r-- | Source/Core/DolphinNoGUI/MainNoGUI.cpp | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/Source/Core/DolphinNoGUI/MainNoGUI.cpp b/Source/Core/DolphinNoGUI/MainNoGUI.cpp index 5c24b65a40..ce296251ed 100644 --- a/Source/Core/DolphinNoGUI/MainNoGUI.cpp +++ b/Source/Core/DolphinNoGUI/MainNoGUI.cpp @@ -115,13 +115,6 @@ void Host_RequestRenderWindowSize(int width, int height) { } -void Host_SetStartupDebuggingParameters() -{ - SConfig& StartUp = SConfig::GetInstance(); - StartUp.bEnableDebugging = false; - StartUp.bBootToPause = false; -} - bool Host_UIHasFocus() { return false; |
