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authorJosJuice <josjuice@gmail.com>2020-06-28 18:15:30 +0200
committerJosJuice <josjuice@gmail.com>2020-07-08 14:51:35 +0200
commit15d9fab0bbe5cae41116c7eb24dc1797f05957c1 (patch)
treef445a0d86ae0b8fc0a7e6cd6b106668946191ba1 /Source/Core/DolphinNoGUI/PlatformWin32.cpp
parentcd51552fe4f88f725459c27959aa7fbc63c9cedf (diff)
Common: Rename UTF16ToUTF8
This function does *not* always convert from UTF-16. It converts from UTF-16 on Windows and UTF-32 on other operating systems. Also renaming UTF8ToUTF16 for consistency, even though it technically doesn't have the same problem since it only was implemented on Windows.
Diffstat (limited to 'Source/Core/DolphinNoGUI/PlatformWin32.cpp')
-rw-r--r--Source/Core/DolphinNoGUI/PlatformWin32.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinNoGUI/PlatformWin32.cpp b/Source/Core/DolphinNoGUI/PlatformWin32.cpp
index 7ad2f0322c..b9331f56ab 100644
--- a/Source/Core/DolphinNoGUI/PlatformWin32.cpp
+++ b/Source/Core/DolphinNoGUI/PlatformWin32.cpp
@@ -113,7 +113,7 @@ bool PlatformWin32::Init()
void PlatformWin32::SetTitle(const std::string& string)
{
- SetWindowTextW(m_hwnd, UTF8ToUTF16(string).c_str());
+ SetWindowTextW(m_hwnd, UTF8ToWString(string).c_str());
}
void PlatformWin32::MainLoop()