diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-07-31 08:35:57 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-07-31 08:36:00 -0400 |
| commit | 0d406f2bdcf2c403460dd78d9d31164d838af843 (patch) | |
| tree | daff27749d570e08f312515ec4b7d53e59746ca0 /Source/Core/DolphinQt/Config/ARCodeWidget.cpp | |
| parent | c70da390a76af650a44bdddd8f75083c54cebed6 (diff) | |
DolphinQt/Config/ARCodeWidget: Deduplicate ini path
We can just store this to a const local and use it to avoid doing the
same work twice.
Diffstat (limited to 'Source/Core/DolphinQt/Config/ARCodeWidget.cpp')
| -rw-r--r-- | Source/Core/DolphinQt/Config/ARCodeWidget.cpp | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/Source/Core/DolphinQt/Config/ARCodeWidget.cpp b/Source/Core/DolphinQt/Config/ARCodeWidget.cpp index eecefd0dee..2c045d4fa9 100644 --- a/Source/Core/DolphinQt/Config/ARCodeWidget.cpp +++ b/Source/Core/DolphinQt/Config/ARCodeWidget.cpp @@ -168,11 +168,13 @@ void ARCodeWidget::UpdateList() void ARCodeWidget::SaveCodes() { + const auto ini_path = + std::string(File::GetUserPath(D_GAMESETTINGS_IDX)).append(m_game_id).append(".ini"); + IniFile game_ini_local; - game_ini_local.Load(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini"); + game_ini_local.Load(ini_path); ActionReplay::SaveCodes(&game_ini_local, m_ar_codes); - - game_ini_local.Save(File::GetUserPath(D_GAMESETTINGS_IDX) + m_game_id + ".ini"); + game_ini_local.Save(ini_path); } void ARCodeWidget::AddCode(ActionReplay::ARCode code) |
