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| author | Lioncash <mathew1800@gmail.com> | 2019-07-26 19:27:55 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-07-26 19:45:33 -0400 |
| commit | 0ce6264f90e5591a7f28b2545f727809beaa8415 (patch) | |
| tree | 9099a365242b997b4c592fabdc927914d01dbab6 /Source/Core/DolphinQt/Config/CheatCodeEditor.cpp | |
| parent | 287b446ef73d9da392ea917fd5efbd15b11da4de (diff) | |
D3DCommon/Shader: Create vector via iterators in CreateByteCode()
Same behavior, but without unnecessary zeroing of data contents.
Instead, we supply the dataset to use directly.
Diffstat (limited to 'Source/Core/DolphinQt/Config/CheatCodeEditor.cpp')
0 files changed, 0 insertions, 0 deletions
