diff options
| author | Léo Lam <leo@leolam.fr> | 2020-05-03 17:53:27 +0200 |
|---|---|---|
| committer | Léo Lam <leo@leolam.fr> | 2020-05-03 17:54:05 +0200 |
| commit | 297bbceadf05a68daa2b85afa2eeb25c1f42eac1 (patch) | |
| tree | cc211d20b35ed6277daa21f2bfad1487b9c984c4 /Source/Core/DolphinQt/Config/GameConfigWidget.cpp | |
| parent | 6e01855e8e93331e0a616bfa0bffb6c00dc76ede (diff) | |
Remove redundant "Emulation" from "DSP HLE Emulation"
HLE stands for "high-level emulation", so "DSP HLE Emulation" would
mean "DSP High-Level Emulation Emulation"
Diffstat (limited to 'Source/Core/DolphinQt/Config/GameConfigWidget.cpp')
| -rw-r--r-- | Source/Core/DolphinQt/Config/GameConfigWidget.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinQt/Config/GameConfigWidget.cpp b/Source/Core/DolphinQt/Config/GameConfigWidget.cpp index 178541d144..311e075042 100644 --- a/Source/Core/DolphinQt/Config/GameConfigWidget.cpp +++ b/Source/Core/DolphinQt/Config/GameConfigWidget.cpp @@ -90,7 +90,7 @@ void GameConfigWidget::CreateWidgets() m_enable_fprf = new QCheckBox(tr("Enable FPRF")); m_sync_gpu = new QCheckBox(tr("Synchronize GPU thread")); m_enable_fast_disc = new QCheckBox(tr("Speed up Disc Transfer Rate")); - m_use_dsp_hle = new QCheckBox(tr("DSP HLE Emulation (fast)")); + m_use_dsp_hle = new QCheckBox(tr("DSP HLE (fast)")); m_deterministic_dual_core = new QComboBox; for (const auto& item : {tr("Not Set"), tr("auto"), tr("none"), tr("fake-completion")}) |
