diff options
| author | Martino Fontana <tinozzo123@gmail.com> | 2026-02-09 19:08:53 +0100 |
|---|---|---|
| committer | Martino Fontana <tinozzo123@gmail.com> | 2026-02-13 13:57:43 +0100 |
| commit | fdbc2883ef3984f9f766aaca0dbae0cf3844e8d2 (patch) | |
| tree | d892157c6c2ec7a939e33ae83f5181f187289a9e /Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp | |
| parent | ebc8c9d857f8cbc99d555c4c2b16e3e8098a718a (diff) | |
VideoCommon: Invert interaction between Arbitrary Mipmap Detection and GPU Texture Decoding (the former disables the latter)
Split from #14293.
It makes sense for a setting that changes visual output to have priority over a setting that barely makes any difference.
Diffstat (limited to 'Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp')
| -rw-r--r-- | Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp b/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp index 98089e6d3d..8e127f454b 100644 --- a/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp +++ b/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp @@ -33,7 +33,7 @@ AdvancedWidget::AdvancedWidget(GraphicsPane* gfx_pane) : m_game_layer{gfx_pane-> connect(&Settings::Instance(), &Settings::EmulationStateChanged, this, [this](Core::State state) { OnEmulationStateChanged(state != Core::State::Uninitialized); }); - connect(m_manual_texture_sampling, &QCheckBox::toggled, + connect(m_manual_texture_sampling, &QCheckBox::toggled, gfx_pane, [gfx_pane] { emit gfx_pane->UseFastTextureSamplingChanged(); }); OnBackendChanged(); |
