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authorAdmiral H. Curtiss <pikachu025@gmail.com>2023-08-18 20:33:09 +0200
committerGitHub <noreply@github.com>2023-08-18 20:33:09 +0200
commit3441fe6efc8aaba0135ca623d113e127cc5fc7b4 (patch)
tree19ca343609f56ac4850e0921416bfa8f72778129 /Source/Core/DolphinQt/Config/Graphics
parenta9ec2a6e41ef43189ccdae5926b39169a9693ef1 (diff)
parent80b453082dff9545e7b040fbe546055dac310b5c (diff)
Merge pull request #11999 from Filoppi/post_process_fixes
Video: implement output resampling (upscaling/downscaling) methods
Diffstat (limited to 'Source/Core/DolphinQt/Config/Graphics')
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp68
-rw-r--r--Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.h1
2 files changed, 69 insertions, 0 deletions
diff --git a/Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp b/Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp
index 47e22ade53..f181780749 100644
--- a/Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp
+++ b/Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp
@@ -105,6 +105,22 @@ void EnhancementsWidget::CreateWidgets()
m_texture_filtering_combo->addItem(tr("Force Linear and 16x Anisotropic"),
TEXTURE_FILTERING_FORCE_LINEAR_ANISO_16X);
+ m_output_resampling_combo = new ToolTipComboBox();
+ m_output_resampling_combo->addItem(tr("Default"),
+ static_cast<int>(OutputResamplingMode::Default));
+ m_output_resampling_combo->addItem(tr("Bilinear"),
+ static_cast<int>(OutputResamplingMode::Bilinear));
+ m_output_resampling_combo->addItem(tr("Bicubic: B-Spline"),
+ static_cast<int>(OutputResamplingMode::BSpline));
+ m_output_resampling_combo->addItem(tr("Bicubic: Mitchell-Netravali"),
+ static_cast<int>(OutputResamplingMode::MitchellNetravali));
+ m_output_resampling_combo->addItem(tr("Bicubic: Catmull-Rom"),
+ static_cast<int>(OutputResamplingMode::CatmullRom));
+ m_output_resampling_combo->addItem(tr("Sharp Bilinear"),
+ static_cast<int>(OutputResamplingMode::SharpBilinear));
+ m_output_resampling_combo->addItem(tr("Area Sampling"),
+ static_cast<int>(OutputResamplingMode::AreaSampling));
+
m_configure_color_correction = new ToolTipPushButton(tr("Configure"));
m_pp_effect = new ToolTipComboBox();
@@ -136,6 +152,10 @@ void EnhancementsWidget::CreateWidgets()
enhancements_layout->addWidget(m_texture_filtering_combo, row, 1, 1, -1);
++row;
+ enhancements_layout->addWidget(new QLabel(tr("Output Resampling:")), row, 0);
+ enhancements_layout->addWidget(m_output_resampling_combo, row, 1, 1, -1);
+ ++row;
+
enhancements_layout->addWidget(new QLabel(tr("Color Correction:")), row, 0);
enhancements_layout->addWidget(m_configure_color_correction, row, 1, 1, -1);
++row;
@@ -195,6 +215,8 @@ void EnhancementsWidget::ConnectWidgets()
[this](int) { SaveSettings(); });
connect(m_texture_filtering_combo, qOverload<int>(&QComboBox::currentIndexChanged),
[this](int) { SaveSettings(); });
+ connect(m_output_resampling_combo, qOverload<int>(&QComboBox::currentIndexChanged),
+ [this](int) { SaveSettings(); });
connect(m_pp_effect, qOverload<int>(&QComboBox::currentIndexChanged),
[this](int) { SaveSettings(); });
connect(m_3d_mode, qOverload<int>(&QComboBox::currentIndexChanged), [this] {
@@ -325,6 +347,14 @@ void EnhancementsWidget::LoadSettings()
break;
}
+ // Resampling
+ const OutputResamplingMode output_resampling_mode =
+ Config::Get(Config::GFX_ENHANCE_OUTPUT_RESAMPLING);
+ m_output_resampling_combo->setCurrentIndex(static_cast<int>(output_resampling_mode));
+
+ m_output_resampling_combo->setEnabled(g_Config.backend_info.bSupportsPostProcessing);
+
+ // Color Correction
m_configure_color_correction->setEnabled(g_Config.backend_info.bSupportsPostProcessing);
// Post Processing Shader
@@ -413,6 +443,10 @@ void EnhancementsWidget::SaveSettings()
break;
}
+ const int output_resampling_selection = m_output_resampling_combo->currentData().toInt();
+ Config::SetBaseOrCurrent(Config::GFX_ENHANCE_OUTPUT_RESAMPLING,
+ static_cast<OutputResamplingMode>(output_resampling_selection));
+
const bool anaglyph = g_Config.stereo_mode == StereoMode::Anaglyph;
const bool passive = g_Config.stereo_mode == StereoMode::Passive;
Config::SetBaseOrCurrent(Config::GFX_ENHANCE_POST_SHADER,
@@ -455,6 +489,37 @@ void EnhancementsWidget::AddDescriptions()
"scaling filter selected by the game.<br><br>Any option except 'Default' will alter the look "
"of the game's textures and might cause issues in a small number of "
"games.<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>");
+ static const char TR_OUTPUT_RESAMPLING_DESCRIPTION[] =
+ QT_TR_NOOP("Affects how the game output is scaled to the window resolution."
+ "<br>The performance mostly depends on the number of samples each method uses."
+ "<br>Compared to SSAA, resampling is useful in case the output window"
+ "<br>resolution isn't a multiplier of the native emulation resolution."
+
+ "<br><br><b>Default</b> - [fastest]"
+ "<br>Internal GPU bilinear sampler which is not gamma corrected."
+ "<br>This setting might be ignored if gamma correction is forced on."
+
+ "<br><br><b>Bilinear</b> - [4 samples]"
+ "<br>Gamma corrected linear interpolation between pixels."
+
+ "<br><br><b>Bicubic</b> - [16 samples]"
+ "<br>Gamma corrected cubic interpolation between pixels."
+ "<br>Good when rescaling between close resolutions. i.e 1080p and 1440p."
+ "<br>Comes in various flavors:"
+ "<br><b>B-Spline</b>: Blurry, but avoids all lobing artifacts"
+ "<br><b>Mitchell-Netravali</b>: Good middle ground between blurry and lobing"
+ "<br><b>Catmull-Rom</b>: Sharper, but can cause lobing artifacts"
+
+ "<br><br><b>Sharp Bilinear</b> - [1-4 samples]"
+ "<br>Similarly to \"Nearest Neighbor\", it maintains a sharp look,"
+ "<br>but also does some blending to avoid shimmering."
+ "<br>Works best with 2D games at low resolutions."
+
+ "<br><br><b>Area Sampling</b> - [up to 324 samples]"
+ "<br>Weights pixels by the percentage of area they occupy. Gamma corrected."
+ "<br>Best for down scaling by more than 2x."
+
+ "<br><br><dolphin_emphasis>If unsure, select 'Default'.</dolphin_emphasis>");
static const char TR_COLOR_CORRECTION_DESCRIPTION[] =
QT_TR_NOOP("A group of features to make the colors more accurate, matching the color space "
"Wii and GC games were meant for.");
@@ -537,6 +602,9 @@ void EnhancementsWidget::AddDescriptions()
m_texture_filtering_combo->SetTitle(tr("Texture Filtering"));
m_texture_filtering_combo->SetDescription(tr(TR_FORCE_TEXTURE_FILTERING_DESCRIPTION));
+ m_output_resampling_combo->SetTitle(tr("Output Resampling"));
+ m_output_resampling_combo->SetDescription(tr(TR_OUTPUT_RESAMPLING_DESCRIPTION));
+
m_configure_color_correction->SetTitle(tr("Color Correction"));
m_configure_color_correction->SetDescription(tr(TR_COLOR_CORRECTION_DESCRIPTION));
diff --git a/Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.h b/Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.h
index 4d2cdcd5b5..34879d17b7 100644
--- a/Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.h
+++ b/Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.h
@@ -39,6 +39,7 @@ private:
ConfigChoice* m_ir_combo;
ToolTipComboBox* m_aa_combo;
ToolTipComboBox* m_texture_filtering_combo;
+ ToolTipComboBox* m_output_resampling_combo;
ToolTipComboBox* m_pp_effect;
ToolTipPushButton* m_configure_color_correction;
QPushButton* m_configure_pp_effect;