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authorPatrick Ferry <8967997+PatrickFerry@users.noreply.github.com>2024-09-29 00:35:24 +0100
committerPatrick Ferry <8967997+PatrickFerry@users.noreply.github.com>2024-09-29 00:35:27 +0100
commit1d8fef86494f6a4e1b49b97e0fb1d0817fc5d7af (patch)
tree5307b86d97a8e056581af7f336147ce0b7e8906c /Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp
parenta2fec747c61d6c706d1a9b5c508f8d6760730c93 (diff)
GameINI: Disable AA in Sonic Heroes
The use of any anti-aliasing will cause graphical corruption, which occurs on the ground. MaxAnisotropy is supposed to be for [Video_Enhancements], but also it doesn't cause any of the issues in game so it is being removed rather than set under the correct heading. Added a comment on why these values are set.
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