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authorLillyJadeKatrin <lilly.kitty.1988@gmail.com>2024-06-20 07:59:59 -0400
committerLillyJadeKatrin <lilly.kitty.1988@gmail.com>2024-06-20 07:59:59 -0400
commit29f1b82f5e4662662dce1a51e111483e6431d359 (patch)
tree84b9c1f92f4ef3cc3ef060b70a4dbd0f5906c211 /Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp
parent0cc1d4c62d7c2267bc5135b8bdbc7f85c8c53147 (diff)
Decouple Hardcore from EmulationStateChanged
Rerendering the entire Achievements dialog every EmulationStateChanged signal is far too often when it turns out that signal fires multiple times to confirm game close, for example. This change results in only the settings changing on EmulationStateChanged, and having the Hardcore mode toggle (which DOES require redrawing the entire dialog) emit its own signal alongside EmulationStateChanged.
Diffstat (limited to 'Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp')
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