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authorYann Hodiesne <yann.hodiesne@viacesi.fr>2023-02-17 11:56:07 +0100
committerYann Hodiesne <yann.hodiesne@viacesi.fr>2023-02-17 14:26:50 +0100
commitcb42a0329952471e5fe58f363b87f33adb297ee0 (patch)
tree0ea5f7f96999a4384c6a45c700b43c484c48bdef /Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp
parent28331c5905aa85c526a51c77f7128682eedd975d (diff)
Check the input and destination paths before converting a game file onto itself
Before these changes you could tell Dolphin to convert a game file into the same format it is already in, leading to the FileDialog using the input path as the default destination path An unsuspecting user could then click Save and Dolphin would try to convert the input file by writing the destination file on top of it... leading to an I/O error and the input file being entirely removed
Diffstat (limited to 'Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp')
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