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| author | Martino Fontana <tinozzo123@gmail.com> | 2024-07-27 15:42:12 +0200 |
|---|---|---|
| committer | Martino Fontana <tinozzo123@gmail.com> | 2024-07-27 15:42:12 +0200 |
| commit | f9450f1460956238cdbd647f5e0e3593f67a70eb (patch) | |
| tree | 51755bd60bd74bbdea5b4c1857f933485196917e /Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp | |
| parent | 87b7009c126e7792627e2eb4e5a8be52a0bc4586 (diff) | |
GameINI: SVX.ini: Replace `EFBToTextureEnable=False` with `ImmediateXFBEnable=False`
To fix flickering pre-rendered cutscenes, the former doesn't do anything anymore, while the latter does.
Diffstat (limited to 'Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp')
0 files changed, 0 insertions, 0 deletions
