diff options
| author | TryTwo <taolas@gmail.com> | 2026-02-11 16:17:06 -0700 |
|---|---|---|
| committer | TryTwo <taolas@gmail.com> | 2026-02-19 16:23:42 -0700 |
| commit | f9c7731f4d8bdfbe45ddf66185bfa45d7cabd859 (patch) | |
| tree | 9a5cbf8e6f57b33cb250d9229eec6cb4609d57e7 /Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp | |
| parent | ea809459123a5327e6791fbe21f132a2b7ba286d (diff) | |
Debugger/ BreakpointsWidget: Add option to disable/enable all breaking without affecting individual breakpoint enabled states.
Allows you to quickly stop breaking, play the game, then re-enable breaking. useful if you have many active breakpoints, but need to run the game.
Diffstat (limited to 'Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp')
| -rw-r--r-- | Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp b/Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp index ce02b6baa5..c7a74ee29d 100644 --- a/Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp +++ b/Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp @@ -319,6 +319,7 @@ void CodeViewWidget::Update(const Core::CPUThreadGuard* guard) guard ? std::make_optional(power_pc.GetPPCState().pc) : std::nullopt; const bool dark_theme = Settings::Instance().IsThemeDark(); + const bool breaking_enabled = power_pc.GetBreakPoints().IsBreakingEnabled(); m_branches.clear(); @@ -400,7 +401,7 @@ void CodeViewWidget::Update(const Core::CPUThreadGuard* guard) if (bp != nullptr) { auto icon = Resources::GetThemeIcon("debugger_breakpoint").pixmap(QSize(rowh - 2, rowh - 2)); - if (!bp->is_enabled) + if (!breaking_enabled || !bp->is_enabled) { QPixmap disabled_icon(icon.size()); disabled_icon.fill(Qt::transparent); |
