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authorwaddlesplash <waddlesplash@gmail.com>2015-11-25 23:05:43 -0500
committerwaddlesplash <waddlesplash@gmail.com>2015-11-25 23:16:54 -0500
commit4acd90d570be16c8e5bd8737238a681c43aa8358 (patch)
treeccfe3d34374e82902adbf98b90000e9cbd3602f2 /Source/Core/DolphinQt/GameList/GameFile.cpp
parent662e4fcca061e3fe67a5d529fee5cbceee741797 (diff)
DolphinQt: Get rid of unneeded abbreviation macros.
Diffstat (limited to 'Source/Core/DolphinQt/GameList/GameFile.cpp')
-rw-r--r--Source/Core/DolphinQt/GameList/GameFile.cpp21
1 files changed, 10 insertions, 11 deletions
diff --git a/Source/Core/DolphinQt/GameList/GameFile.cpp b/Source/Core/DolphinQt/GameList/GameFile.cpp
index 845487b68e..4cc6b9a328 100644
--- a/Source/Core/DolphinQt/GameList/GameFile.cpp
+++ b/Source/Core/DolphinQt/GameList/GameFile.cpp
@@ -23,7 +23,6 @@
#include "DiscIO/VolumeCreator.h"
#include "DolphinQt/GameList/GameFile.h"
-#include "DolphinQt/Utils/Utils.h"
static const u32 CACHE_REVISION = 0x00D; // Last changed in PR 3097
static const u32 DATASTREAM_REVISION = 15; // Introduced in Qt 5.2
@@ -66,7 +65,7 @@ static QString GetLanguageString(DiscIO::IVolume::ELanguage language, QMap<DiscI
if (!strings.empty())
return strings.cbegin().value();
- return SL("");
+ return QStringLiteral("");
}
GameFile::GameFile(const QString& fileName)
@@ -147,12 +146,12 @@ GameFile::GameFile(const QString& fileName)
// files with the same name as the main file is provided as an alternative for those who want to have
// multiple files in one folder instead of having a Homebrew Channel-style folder structure.
- if (!ReadXML(directory.filePath(info.baseName() + SL(".xml"))))
- ReadXML(directory.filePath(SL("meta.xml")));
+ if (!ReadXML(directory.filePath(info.baseName() + QStringLiteral(".xml"))))
+ ReadXML(directory.filePath(QStringLiteral("meta.xml")));
- QImage banner(directory.filePath(info.baseName() + SL(".png")));
+ QImage banner(directory.filePath(info.baseName() + QStringLiteral(".png")));
if (banner.isNull())
- banner.load(directory.filePath(SL("icon.png")));
+ banner.load(directory.filePath(QStringLiteral("icon.png")));
if (!banner.isNull())
m_banner = QPixmap::fromImage(banner);
}
@@ -263,7 +262,7 @@ QString GameFile::CreateCacheFilename() const
SplitPath(m_file_name.toStdString(), &pathname, &filename, &extension);
if (filename.empty())
- return SL(""); // must be a disc drive
+ return QStringLiteral(""); // must be a disc drive
// Filename.extension_HashOfFolderPath_Size.cache
// Append hash to prevent ISO name-clashing in different folders.
@@ -306,21 +305,21 @@ bool GameFile::ReadXML(const QString& file_path)
return false;
QXmlStreamReader reader(&file);
- if (reader.readNextStartElement() && reader.name() == SL("app"))
+ if (reader.readNextStartElement() && reader.name() == QStringLiteral("app"))
{
while (reader.readNextStartElement())
{
QStringRef name = reader.name();
- if (name == SL("name"))
+ if (name == QStringLiteral("name"))
{
m_short_names = { { DiscIO::IVolume::LANGUAGE_UNKNOWN, reader.readElementText() } };
m_long_names = m_short_names;
}
- else if (name == SL("short_description"))
+ else if (name == QStringLiteral("short_description"))
{
m_descriptions = { { DiscIO::IVolume::LANGUAGE_UNKNOWN, reader.readElementText() } };
}
- else if (name == SL("coder"))
+ else if (name == QStringLiteral("coder"))
{
m_company = reader.readElementText();
}