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authorJosJuice <josjuice@gmail.com>2015-09-26 14:46:53 +0200
committerJosJuice <josjuice@gmail.com>2015-09-26 14:46:53 +0200
commit94ee720a0745939874ff4a663fe071c847369c67 (patch)
tree4e7c75606597e9ea120b38c1983aa1fde1de92a9 /Source/Core/DolphinQt/GameList/GameFile.cpp
parentce75f55f2544e6429e596940895eebb6c2dcb506 (diff)
Rename IsCompressedBlob to IsGCZBlob for clarity
GCZ is just one of the several compressed formats that Dolphin supports.
Diffstat (limited to 'Source/Core/DolphinQt/GameList/GameFile.cpp')
-rw-r--r--Source/Core/DolphinQt/GameList/GameFile.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/DolphinQt/GameList/GameFile.cpp b/Source/Core/DolphinQt/GameList/GameFile.cpp
index 74b24590cb..2a9e993711 100644
--- a/Source/Core/DolphinQt/GameList/GameFile.cpp
+++ b/Source/Core/DolphinQt/GameList/GameFile.cpp
@@ -113,7 +113,7 @@ GameFile::GameFile(const QString& fileName)
m_volume_size = volume->GetSize();
m_unique_id = QString::fromStdString(volume->GetUniqueID());
- m_compressed = DiscIO::IsCompressedBlob(fileName.toStdString());
+ m_compressed = DiscIO::IsGCZBlob(fileName.toStdString());
m_disc_number = volume->GetDiscNumber();
m_revision = volume->GetRevision();